| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | YourAvgWeeb | 2112 | 53 | 39 | 14 | 0 | 0 | 4 | 2 |
| 1052 | CristopherAllant | 1278 | 54 | 36 | 18 | 0 | 0 | 4 | 2 |
| 1053 | Danwitz1 | 1015 | 54 | 52 | 2 | 0 | 0 | 3 | 3 |
| 1054 | Mike_Rhino | 856 | 54 | 48 | 6 | 0 | 0 | 4 | 4 |
| 1055 | Ninjaturkey | 1385 | 54 | 42 | 12 | 0 | 0 | 4 | 2 |
| 1056 | V1nc3nz0#1 | 1550 | 54 | 46 | 8 | 0 | 0 | 5 | 2 |
| 1057 | Zulu_Operator | 2000 | 54 | 49 | 5 | 0 | 0 | 3 | 2 |
| 1058 | esigold | 1590 | 54 | 52 | 2 | 0 | 0 | 7 | 3 |
| 1059 | jac7575 | 401 | 54 | 43 | 11 | 0 | 0 | 5 | 4 |
| 1060 | АмбасадорПоноса | 1643 | 54 | 41 | 13 | 0 | 0 | 6 | 5 |
| 1061 | 格里芬的牢指#2 | — | 54 | 42 | 12 | 0 | 0 | 2 | 1 |
| 1062 | FIatIine | 1232 | 55 | 42 | 13 | 0 | 0 | 1 | 1 |
| 1063 | MagicYang | — | 55 | 49 | 6 | 0 | 0 | 1 | 1 |
| 1064 | Magnastic | 1757 | 55 | 46 | 9 | 0 | 0 | 2 | 1 |
| 1065 | Nekorogoro | 1969 | 55 | 43 | 12 | 0 | 0 | 2 | 2 |
| 1066 | See77Rus | 464 | 55 | 53 | 2 | 0 | 0 | 6 | 3 |
| 1067 | krkirill | 1700 | 55 | 47 | 8 | 0 | 0 | 2 | 1 |
| 1068 | qqwer40 | — | 55 | 48 | 7 | 0 | 0 | 3 | 1 |
| 1069 | strela219 | — | 55 | 46 | 9 | 0 | 0 | 1 | 1 |
| 1070 | Getting_Snailed | 1724 | 56 | 50 | 6 | 0 | 0 | 5 | 2 |
| 1071 | SupeR_Pollo | — | 56 | 47 | 9 | 0 | 0 | 4 | 2 |
| 1072 | TennesaurusX@live | 1508 | 56 | 35 | 21 | 0 | 0 | 1 | 1 |
| 1073 | Teufelhund98 | 797 | 56 | 49 | 7 | 0 | 0 | 5 | 3 |
| 1074 | _GURZA_ | 1721 | 56 | 53 | 3 | 0 | 0 | 3 | 2 |
| 1075 | beavery1 | — | 56 | 50 | 6 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.