| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1151 | LanaBaleny | 1603 | 72 | 59 | 13 | 0 | 0 | 3 | 3 |
| 1152 | Silwaner | 1669 | 72 | 61 | 11 | 0 | 0 | 5 | 2 |
| 1153 | mirosnicenkoivan | — | 72 | 53 | 19 | 0 | 0 | 5 | 3 |
| 1154 | winkkd | — | 72 | 50 | 22 | 0 | 0 | 5 | 2 |
| 1155 | BuduN | 1880 | 73 | 72 | 1 | 0 | 0 | 4 | 2 |
| 1156 | DerBrocken94@live | 1542 | 73 | 69 | 4 | 0 | 0 | 3 | 2 |
| 1157 | HumaneAbyss1744@live | 1176 | 73 | 63 | 10 | 0 | 0 | 7 | 6 |
| 1158 | Leonid0810 | 1953 | 73 | 63 | 10 | 0 | 0 | 3 | 3 |
| 1159 | Lukeparsons@psn | 1664 | 73 | 46 | 27 | 0 | 0 | 2 | 2 |
| 1160 | SempreSenna9138@live | — | 73 | 57 | 16 | 0 | 0 | 8 | 6 |
| 1161 | ÜberMax | 1471 | 73 | 69 | 4 | 0 | 0 | 12 | 6 |
| 1162 | 夏亚-阿兹纳布尔 | 431 | 73 | 58 | 15 | 0 | 0 | 7 | 4 |
| 1163 | BigBob2 | — | 74 | 54 | 20 | 0 | 0 | 4 | 4 |
| 1164 | Eakkaitw12 | 1594 | 74 | 63 | 11 | 0 | 0 | 4 | 3 |
| 1165 | Furio_x88 | 1834 | 74 | 68 | 6 | 0 | 0 | 5 | 3 |
| 1166 | MugginsPWinslow | — | 74 | 60 | 14 | 0 | 0 | 3 | 2 |
| 1167 | TOMOkkix | 1525 | 74 | 65 | 9 | 0 | 0 | 4 | 3 |
| 1168 | Tomi_Gamer_12345 | 1325 | 74 | 65 | 9 | 0 | 0 | 4 | 2 |
| 1169 | Wook_H | — | 74 | 70 | 4 | 0 | 0 | 5 | 2 |
| 1170 | nikolatesla75@psn | — | 74 | 65 | 9 | 0 | 0 | 5 | 2 |
| 1171 | syxoff | 1359 | 74 | 60 | 14 | 0 | 0 | 8 | 5 |
| 1172 | ГанстаМопс | 1468 | 74 | 61 | 13 | 0 | 0 | 5 | 4 |
| 1173 | Basnane | — | 75 | 67 | 8 | 0 | 0 | 4 | 1 |
| 1174 | Darksable | 1400 | 75 | 64 | 11 | 0 | 0 | 3 | 2 |
| 1175 | Gal62 | 975 | 75 | 62 | 13 | 0 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.