| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1301 | ATM87sk | — | 132 | 131 | 1 | 0 | 0 | 2 | 2 |
| 1302 | raz#18 | 1445 | 132 | 99 | 33 | 0 | 0 | 12 | 5 |
| 1303 | ZARZHAVELI | 1582 | 133 | 82 | 51 | 0 | 0 | 4 | 3 |
| 1304 | _RedGhost_ | 1319 | 133 | 120 | 13 | 0 | 0 | 5 | 5 |
| 1305 | yingqqw | 1606 | 133 | 106 | 27 | 0 | 0 | 4 | 4 |
| 1306 | ICUNE36@psn | 1540 | 134 | 110 | 24 | 0 | 0 | 1 | 1 |
| 1307 | Pw-VOFF@psn | 1625 | 134 | 97 | 37 | 0 | 0 | 6 | 4 |
| 1308 | RenaultF5 | 1666 | 134 | 122 | 12 | 0 | 0 | 9 | 4 |
| 1309 | MIKA-MADOKA | 965 | 135 | 124 | 11 | 0 | 0 | 2 | 2 |
| 1310 | Tobesh | 1493 | 135 | 106 | 29 | 0 | 0 | 5 | 3 |
| 1311 | HERRMPC | 1003 | 137 | 134 | 3 | 0 | 0 | 2 | 2 |
| 1312 | Untermenschikov | 1804 | 137 | 122 | 15 | 0 | 0 | 8 | 5 |
| 1313 | BulbaMet3000 | 1639 | 138 | 119 | 19 | 0 | 0 | 4 | 3 |
| 1314 | PYROMEDIC00@psn | 698 | 139 | 103 | 36 | 0 | 0 | 7 | 7 |
| 1315 | PerfomanceArt1st | 1493 | 139 | 113 | 26 | 0 | 0 | 6 | 5 |
| 1316 | Zboub_33 | 583 | 139 | 72 | 67 | 0 | 0 | 10 | 8 |
| 1317 | 汉东省公安庁长祁同伟 | 820 | 139 | 123 | 16 | 0 | 0 | 11 | 9 |
| 1318 | Arh_Angel_ | 2052 | 140 | 132 | 8 | 0 | 0 | 7 | 5 |
| 1319 | Borealisking | 1635 | 140 | 116 | 24 | 0 | 0 | 10 | 4 |
| 1320 | Imwex | — | 140 | 117 | 23 | 0 | 0 | 7 | 5 |
| 1321 | Vlasovites_Vadim | 1565 | 140 | 90 | 49 | 1 | 0 | 7 | 3 |
| 1322 | _kykypy3_ | — | 140 | 114 | 26 | 0 | 0 | 4 | 2 |
| 1323 | D151290 | 1610 | 142 | 127 | 15 | 0 | 0 | 4 | 3 |
| 1324 | FOMNIK | 1993 | 142 | 127 | 15 | 0 | 0 | 6 | 4 |
| 1325 | Genktarov | 1241 | 143 | 126 | 17 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.