| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | SUPER_XEP | 1772 | 105 | 86 | 19 | 0 | 0 | 4 | 3 |
| 352 | Sinveinos | 1367 | 105 | 87 | 18 | 0 | 0 | 5 | 3 |
| 353 | chimp#4 | — | 105 | 88 | 17 | 0 | 0 | 6 | 5 |
| 354 | saku-_5010@psn | 1107 | 105 | 95 | 10 | 0 | 0 | 4 | 2 |
| 355 | Haupt_VonSnuffa | 1394 | 104 | 66 | 38 | 0 | 0 | 10 | 8 |
| 356 | LukePot4t | 450 | 104 | 90 | 14 | 0 | 0 | 7 | 4 |
| 357 | PTHO2024@psn | 1221 | 104 | 87 | 17 | 0 | 0 | 7 | 6 |
| 358 | fsfcvz | 1724 | 103 | 81 | 22 | 0 | 0 | 9 | 7 |
| 359 | assdgino | 1273 | 102 | 99 | 3 | 0 | 0 | 5 | 3 |
| 360 | 不羡鸳鸯不羡仙只羡老蒯每一天 | 1472 | 102 | 92 | 10 | 0 | 0 | 4 | 2 |
| 361 | Ondrass#1 | 1287 | 101 | 89 | 12 | 0 | 0 | 9 | 5 |
| 362 | YouNotLonely | 1574 | 100 | 84 | 16 | 0 | 0 | 3 | 3 |
| 363 | miliano2008@psn | 1155 | 100 | 85 | 15 | 0 | 0 | 7 | 5 |
| 364 | sahar70@psn | 1564 | 100 | 86 | 14 | 0 | 0 | 3 | 3 |
| 365 | spddd00 | — | 100 | 73 | 27 | 0 | 0 | 1 | 1 |
| 366 | vianney_tbrg | 1387 | 100 | 81 | 19 | 0 | 0 | 5 | 3 |
| 367 | Deimos4evr | — | 99 | 68 | 31 | 0 | 0 | 4 | 3 |
| 368 | MuLL3T9146@live | — | 99 | 90 | 9 | 0 | 0 | 6 | 2 |
| 369 | Oddball_France | 1208 | 99 | 92 | 7 | 0 | 0 | 8 | 3 |
| 370 | Gelito_35@psn | — | 98 | 84 | 14 | 0 | 0 | 7 | 5 |
| 371 | Gumfrabla | 1605 | 98 | 81 | 17 | 0 | 0 | 6 | 4 |
| 372 | Kirisame_Ba | 1548 | 98 | 90 | 8 | 0 | 0 | 7 | 3 |
| 373 | PERUN13f | 1822 | 98 | 92 | 6 | 0 | 0 | 5 | 4 |
| 374 | clownheadbaby@live | 940 | 98 | 65 | 33 | 0 | 0 | 4 | 3 |
| 375 | 閃光のフラッシュ | 806 | 98 | 75 | 23 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.