| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | spddd00 | — | 100 | 73 | 27 | 0 | 0 | 1 | 1 |
| 402 | vianney_tbrg | 1387 | 100 | 81 | 19 | 0 | 0 | 5 | 3 |
| 403 | CydrecFRWoT | 414 | 99 | 73 | 26 | 0 | 0 | 7 | 6 |
| 404 | Deimos4evr | — | 99 | 68 | 31 | 0 | 0 | 4 | 3 |
| 405 | Oddball_France | 1208 | 99 | 92 | 7 | 0 | 0 | 8 | 3 |
| 406 | 兆铭酱今天也想北伐 | — | 99 | 91 | 8 | 0 | 0 | 5 | 2 |
| 407 | Gelito_35@psn | — | 98 | 84 | 14 | 0 | 0 | 7 | 5 |
| 408 | Gumfrabla | 1605 | 98 | 81 | 17 | 0 | 0 | 6 | 4 |
| 409 | PERUN13f | 1822 | 98 | 92 | 6 | 0 | 0 | 5 | 4 |
| 410 | clownheadbaby@live | 940 | 98 | 65 | 33 | 0 | 0 | 4 | 3 |
| 411 | 閃光のフラッシュ | 826 | 98 | 75 | 23 | 0 | 0 | 4 | 3 |
| 412 | DilshanSilvanos | 1652 | 97 | 81 | 16 | 0 | 0 | 5 | 4 |
| 413 | MAXIMUM_WEBER | 1250 | 97 | 71 | 26 | 0 | 0 | 5 | 3 |
| 414 | Narezatell | 1422 | 97 | 93 | 4 | 0 | 0 | 4 | 3 |
| 415 | hadden100@live | 1223 | 97 | 78 | 19 | 0 | 0 | 7 | 4 |
| 416 | Alex94aksv | 1926 | 96 | 79 | 17 | 0 | 0 | 6 | 4 |
| 417 | NonGrata77 | 704 | 96 | 91 | 5 | 0 | 0 | 16 | 9 |
| 418 | Prales58 | 470 | 96 | 77 | 19 | 0 | 0 | 5 | 5 |
| 419 | SheogorathI | 1631 | 96 | 80 | 16 | 0 | 0 | 2 | 2 |
| 420 | leshak | — | 96 | 87 | 9 | 0 | 0 | 7 | 4 |
| 421 | Ambrober@live | 1108 | 95 | 79 | 16 | 0 | 0 | 4 | 3 |
| 422 | Britwa46345 | 1601 | 95 | 79 | 16 | 0 | 0 | 5 | 4 |
| 423 | IchBinNurDeko_0 | — | 95 | 66 | 29 | 0 | 0 | 2 | 2 |
| 424 | Ryка_blood | 1465 | 95 | 88 | 7 | 0 | 0 | 5 | 2 |
| 425 | TheoM_179 | 1896 | 95 | 88 | 7 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.