| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2751 | raving-teaspoon@psn | 924 | 20 | 13 | 7 | 0 | 0 | 3 | 1 |
| 2752 | shams02 | 1770 | 20 | 14 | 6 | 0 | 0 | 3 | 2 |
| 2753 | tonykiblikcz | 1109 | 20 | 7 | 13 | 0 | 0 | 3 | 2 |
| 2754 | tuguetcon (AI) | — | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 2755 | vitalya1004 | 908 | 20 | 19 | 1 | 0 | 0 | 2 | 2 |
| 2756 | ArloA246178@live | 1646 | 21 | 18 | 3 | 0 | 0 | 2 | 2 |
| 2757 | Ausglock342988@live | 1095 | 21 | 17 | 4 | 0 | 0 | 2 | 2 |
| 2758 | CaptainNoNat (AI) | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 2759 | Cruseider_95@psn | 1263 | 21 | 15 | 6 | 0 | 0 | 3 | 3 |
| 2760 | DaddyChill2o3 | 1546 | 21 | 17 | 4 | 0 | 0 | 2 | 2 |
| 2761 | DarkSoulSer | 1139 | 21 | 17 | 4 | 0 | 0 | 4 | 2 |
| 2762 | FRANKKEV | 582 | 21 | 16 | 5 | 0 | 0 | 3 | 2 |
| 2763 | Flying_Stee1 | — | 21 | 14 | 7 | 0 | 0 | 2 | 2 |
| 2764 | HeavyShinoby@psn | 400 | 21 | 17 | 4 | 0 | 0 | 3 | 1 |
| 2765 | Hell_Borne | — | 21 | 18 | 3 | 0 | 0 | 3 | 3 |
| 2766 | Hubert230 | — | 21 | 20 | 1 | 0 | 0 | 1 | 1 |
| 2767 | Ilick34962 (AI) | — | 21 | 21 | 0 | 0 | 0 | 2 | 2 |
| 2768 | KINGAMARK@live | — | 21 | 6 | 15 | 0 | 0 | 3 | 2 |
| 2769 | Kellol (AI) | — | 21 | 20 | 1 | 0 | 0 | 2 | 2 |
| 2770 | KumAntee@psn | 1448 | 21 | 16 | 5 | 0 | 0 | 1 | 1 |
| 2771 | PortanWowSSiang | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 2772 | Reem-__e44@psn | 1398 | 21 | 18 | 3 | 0 | 0 | 5 | 3 |
| 2773 | RoadhousePanzer | — | 21 | 12 | 9 | 0 | 0 | 2 | 1 |
| 2774 | SkiFF__62 | — | 21 | 19 | 2 | 0 | 0 | 3 | 2 |
| 2775 | Sonicwave66 | 2041 | 21 | 19 | 2 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.