| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2776 | SpogleBing@psn | 1302 | 21 | 20 | 1 | 0 | 0 | 2 | 1 |
| 2777 | TehBati@psn | 1156 | 21 | 14 | 7 | 0 | 0 | 5 | 4 |
| 2778 | TitanKiller | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 2779 | Zhaiweninho | — | 21 | 18 | 3 | 0 | 0 | 1 | 1 |
| 2780 | bodywashfun@psn | — | 21 | 13 | 8 | 0 | 0 | 3 | 2 |
| 2781 | epime33706 (AI) | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 2782 | gaxhela@psn | 425 | 21 | 12 | 9 | 0 | 0 | 4 | 3 |
| 2783 | kehkun11613 | — | 21 | 20 | 1 | 0 | 0 | 1 | 1 |
| 2784 | mannotti1123303 (AI) | — | 21 | 17 | 4 | 0 | 0 | 2 | 2 |
| 2785 | shadowy_lizard8@psn | 1058 | 21 | 18 | 3 | 0 | 0 | 1 | 1 |
| 2786 | unknwn_pI | — | 21 | 12 | 9 | 0 | 0 | 4 | 2 |
| 2787 | vpeleaman | — | 21 | 14 | 7 | 0 | 0 | 1 | 1 |
| 2788 | xXZerfetzer88Xx@live | — | 21 | 17 | 4 | 0 | 0 | 2 | 2 |
| 2789 | 唯爱高雄 | 1762 | 21 | 6 | 15 | 0 | 0 | 1 | 1 |
| 2790 | 需要步坦协同dd我 | 1446 | 21 | 18 | 3 | 0 | 0 | 2 | 2 |
| 2791 | Askulon | 1733 | 22 | 14 | 8 | 0 | 0 | 2 | 2 |
| 2792 | BigCunion@live | 1344 | 22 | 14 | 8 | 0 | 0 | 2 | 1 |
| 2793 | Chaces | — | 22 | 18 | 4 | 0 | 0 | 1 | 1 |
| 2794 | Chasel60454 | 1572 | 22 | 20 | 2 | 0 | 0 | 2 | 2 |
| 2795 | DerJager1945 | — | 22 | 20 | 2 | 0 | 0 | 3 | 2 |
| 2796 | DerZorro | 1483 | 22 | 21 | 1 | 0 | 0 | 3 | 1 |
| 2797 | GaelAle117@live | 1693 | 22 | 17 | 5 | 0 | 0 | 1 | 1 |
| 2798 | Gokaseteitoku | — | 22 | 10 | 12 | 0 | 0 | 2 | 1 |
| 2799 | Goosefeet95 | 991 | 22 | 20 | 2 | 0 | 0 | 4 | 2 |
| 2800 | Gus146tow@live | 720 | 22 | 19 | 3 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.