| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2976 | alex1y23 | 1426 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2977 | alivies04e (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2978 | altycsgood81 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2979 | antando731 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2980 | arg1no67 | 442 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2981 | armachi1218 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2982 | asha4211 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2983 | awsk456 | 403 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2984 | axen7m57z4x (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2985 | aywever2006 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2986 | bank4 | 1380 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2987 | bence60 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2988 | bibieyt | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2989 | bilybabox111 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2990 | biobow | 1411 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2991 | bogdan777dd | 787 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2992 | booble0 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2993 | brocaded-river4@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2994 | chaajin321 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2995 | cjufe19557 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2996 | ck62xo8ej (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2997 | clarkstink (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2998 | coam (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2999 | conarlos64383 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3000 | cookied4411 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.