| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4126 | Mister_Binary@psn | — | 22 | 16 | 6 | 0 | 0 | 1 | 1 |
| 4127 | MortalTiger47@live | 1173 | 22 | 15 | 7 | 0 | 0 | 2 | 2 |
| 4128 | Motoheads | 1436 | 22 | 17 | 5 | 0 | 0 | 2 | 2 |
| 4129 | Nano657 | — | 22 | 14 | 8 | 0 | 0 | 4 | 3 |
| 4130 | Obama288 | — | 22 | 14 | 8 | 0 | 0 | 1 | 1 |
| 4131 | OldYumikotora@live | 1109 | 22 | 22 | 0 | 0 | 0 | 2 | 2 |
| 4132 | Overshadow | 1578 | 22 | 12 | 10 | 0 | 0 | 2 | 1 |
| 4133 | RANAGEM@live | — | 22 | 17 | 5 | 0 | 0 | 2 | 1 |
| 4134 | RicardoCunning | 1320 | 22 | 21 | 1 | 0 | 0 | 2 | 1 |
| 4135 | SchwarzBlasius | — | 22 | 17 | 5 | 0 | 0 | 1 | 1 |
| 4136 | SeNoX335 | — | 22 | 13 | 9 | 0 | 0 | 3 | 2 |
| 4137 | Snowhitsky | 644 | 22 | 16 | 6 | 0 | 0 | 2 | 2 |
| 4138 | Steph | — | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 4139 | Stephenthe55@psn | — | 22 | 16 | 6 | 0 | 0 | 1 | 1 |
| 4140 | SterlingLynx694@live | — | 22 | 18 | 4 | 0 | 0 | 2 | 2 |
| 4141 | Viidal000@live | — | 22 | 19 | 3 | 0 | 0 | 1 | 1 |
| 4142 | WozTheBozz | 1325 | 22 | 7 | 15 | 0 | 0 | 3 | 2 |
| 4143 | Zeka113 | — | 22 | 9 | 13 | 0 | 0 | 6 | 3 |
| 4144 | bannerboy_10@psn | — | 22 | 10 | 12 | 0 | 0 | 2 | 2 |
| 4145 | calamanduchixavi@psn | 400 | 22 | 11 | 11 | 0 | 0 | 4 | 3 |
| 4146 | czaro2504 | — | 22 | 11 | 11 | 0 | 0 | 4 | 4 |
| 4147 | gabylencina92@psn | — | 22 | 19 | 3 | 0 | 0 | 1 | 1 |
| 4148 | gumeron123@psn | — | 22 | 19 | 3 | 0 | 0 | 3 | 3 |
| 4149 | kam42oo99oo24@psn | — | 22 | 13 | 9 | 0 | 0 | 1 | 1 |
| 4150 | l0ng_Sh0t0821@psn | 668 | 22 | 19 | 3 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.