| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4176 | 阿兰sama | — | 24 | 20 | 4 | 0 | 0 | 3 | 2 |
| 4177 | Akinov#1 | 1425 | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 4178 | Angel_Mega | — | 25 | 16 | 9 | 0 | 0 | 3 | 2 |
| 4179 | Beandip29619@live | 401 | 25 | 19 | 6 | 0 | 0 | 6 | 5 |
| 4180 | BoberMLG@live | — | 25 | 24 | 1 | 0 | 0 | 2 | 2 |
| 4181 | Duke1752@live | 400 | 25 | 21 | 4 | 0 | 0 | 5 | 3 |
| 4182 | Hildemeidner | 1132 | 25 | 20 | 5 | 0 | 0 | 4 | 2 |
| 4183 | Hulk_Hogan_R91@psn | — | 25 | 19 | 6 | 0 | 0 | 1 | 1 |
| 4184 | Joshu5041 | 1086 | 25 | 19 | 6 | 0 | 0 | 4 | 3 |
| 4185 | Jouse6garcia@psn | — | 25 | 21 | 4 | 0 | 0 | 4 | 2 |
| 4186 | Juan_k2445@psn | 1222 | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
| 4187 | LORDINFAMOUS441@psn | 1533 | 25 | 16 | 9 | 0 | 0 | 5 | 4 |
| 4188 | Lava_Games | — | 25 | 22 | 3 | 0 | 0 | 4 | 2 |
| 4189 | MrShadow2177@live | — | 25 | 22 | 3 | 0 | 0 | 4 | 1 |
| 4190 | Ojeis | 400 | 25 | 23 | 2 | 0 | 0 | 3 | 3 |
| 4191 | RiujiHaru | 1701 | 25 | 17 | 8 | 0 | 0 | 3 | 2 |
| 4192 | SS_DAS__REICH | 1665 | 25 | 20 | 5 | 0 | 0 | 3 | 3 |
| 4193 | Tabberz3175@live | — | 25 | 15 | 10 | 0 | 0 | 2 | 2 |
| 4194 | TheOneAkaMe@live | — | 25 | 8 | 17 | 0 | 0 | 5 | 2 |
| 4195 | ThomasMcLawrence | 476 | 25 | 23 | 2 | 0 | 0 | 4 | 2 |
| 4196 | ThrobbRoss5208@live | 427 | 25 | 20 | 5 | 0 | 0 | 5 | 4 |
| 4197 | Uranguerkchen | — | 25 | 12 | 13 | 0 | 0 | 1 | 1 |
| 4198 | _MarschaII_ | — | 25 | 20 | 5 | 0 | 0 | 2 | 2 |
| 4199 | _rap_ist | 1568 | 25 | 19 | 6 | 0 | 0 | 5 | 4 |
| 4200 | aotersona1979 | — | 25 | 25 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.