| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4201 | tokyraze | 400 | 26 | 7 | 19 | 0 | 0 | 7 | 6 |
| 4202 | uagulscom05 | 400 | 26 | 26 | 0 | 0 | 0 | 1 | 1 |
| 4203 | unmoved_yea08@psn | — | 26 | 26 | 0 | 0 | 0 | 3 | 1 |
| 4204 | unted48605 (AI) | — | 26 | 25 | 1 | 0 | 0 | 2 | 1 |
| 4205 | vVandetA | — | 26 | 16 | 10 | 0 | 0 | 4 | 2 |
| 4206 | весёлыйкот | — | 26 | 24 | 2 | 0 | 0 | 1 | 1 |
| 4207 | 我也要被打吗 | — | 26 | 20 | 6 | 0 | 0 | 4 | 2 |
| 4208 | 1234512315 | — | 27 | 22 | 5 | 0 | 0 | 1 | 1 |
| 4209 | 4ere8apa | 1566 | 27 | 26 | 1 | 0 | 0 | 3 | 2 |
| 4210 | Calong72661 (AI) | — | 27 | 25 | 2 | 0 | 0 | 1 | 1 |
| 4211 | Chichen_mode | — | 27 | 20 | 7 | 0 | 0 | 4 | 1 |
| 4212 | FORVATOR1526 | — | 27 | 18 | 9 | 0 | 0 | 6 | 4 |
| 4213 | FlamePLayer57 | 1311 | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 4214 | Foisters | 1502 | 27 | 23 | 4 | 0 | 0 | 5 | 3 |
| 4215 | GoldPoint5@live | 1731 | 27 | 27 | 0 | 0 | 0 | 1 | 1 |
| 4216 | Grego76 | — | 27 | 24 | 3 | 0 | 0 | 4 | 1 |
| 4217 | HunnterGhost19t | 1134 | 27 | 20 | 7 | 0 | 0 | 5 | 3 |
| 4218 | Jozef088@live | 1422 | 27 | 19 | 8 | 0 | 0 | 1 | 1 |
| 4219 | Lenny_Elite1@psn | — | 27 | 16 | 11 | 0 | 0 | 2 | 1 |
| 4220 | LeoX501st@live | 1698 | 27 | 24 | 3 | 0 | 0 | 1 | 1 |
| 4221 | MajesticPapaya | — | 27 | 14 | 13 | 0 | 0 | 4 | 2 |
| 4222 | Maxi_Firmapaz@psn | — | 27 | 11 | 16 | 0 | 0 | 3 | 3 |
| 4223 | Melonencool44 | 752 | 27 | 19 | 8 | 0 | 0 | 2 | 2 |
| 4224 | Propih@live | 790 | 27 | 19 | 8 | 0 | 0 | 5 | 4 |
| 4225 | Pulever | — | 27 | 27 | 0 | 0 | 0 | 4 | 1 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.