| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4376 | AntoB0B | — | 36 | 33 | 3 | 0 | 0 | 2 | 1 |
| 4377 | BoxyClock964433@live | — | 36 | 31 | 5 | 0 | 0 | 3 | 1 |
| 4378 | Cassaball7@psn | — | 36 | 32 | 4 | 0 | 0 | 3 | 2 |
| 4379 | DBDSOUNDWAVE@live | 1414 | 36 | 32 | 4 | 0 | 0 | 5 | 3 |
| 4380 | Darck_321 | — | 36 | 30 | 6 | 0 | 0 | 5 | 4 |
| 4381 | EvilBilly | 1289 | 36 | 31 | 5 | 0 | 0 | 3 | 2 |
| 4382 | GunfighterV | 959 | 36 | 26 | 10 | 0 | 0 | 8 | 5 |
| 4383 | MarteSalazar | — | 36 | 27 | 9 | 0 | 0 | 3 | 1 |
| 4384 | OPEX_Maxgia83@psn | — | 36 | 28 | 8 | 0 | 0 | 4 | 4 |
| 4385 | PaeTH | 1633 | 36 | 26 | 10 | 0 | 0 | 4 | 3 |
| 4386 | PansyGermen | — | 36 | 28 | 8 | 0 | 0 | 2 | 1 |
| 4387 | PeanutDealer1 | — | 36 | 29 | 7 | 0 | 0 | 2 | 2 |
| 4388 | Pikantos5957@live | 556 | 36 | 35 | 1 | 0 | 0 | 5 | 3 |
| 4389 | SiegeSix@live | 1329 | 36 | 27 | 9 | 0 | 0 | 2 | 1 |
| 4390 | StNelson | 1106 | 36 | 23 | 13 | 0 | 0 | 9 | 4 |
| 4391 | Voxkucinski | 1860 | 36 | 34 | 2 | 0 | 0 | 2 | 2 |
| 4392 | WW2FranzStigler | 1220 | 36 | 23 | 13 | 0 | 0 | 6 | 4 |
| 4393 | Weak_Masa | 1759 | 36 | 30 | 6 | 0 | 0 | 3 | 2 |
| 4394 | YinLiu2558 | 499 | 36 | 28 | 8 | 0 | 0 | 2 | 2 |
| 4395 | _PETTER_HOLAAN_ | 1647 | 36 | 31 | 5 | 0 | 0 | 2 | 1 |
| 4396 | graf_Cahir | 565 | 36 | 28 | 8 | 0 | 0 | 3 | 3 |
| 4397 | joinke10@psn | — | 36 | 30 | 6 | 0 | 0 | 5 | 2 |
| 4398 | karlsus | 1078 | 36 | 19 | 17 | 0 | 0 | 8 | 5 |
| 4399 | milesjones | — | 36 | 21 | 15 | 0 | 0 | 4 | 1 |
| 4400 | rc_racer2016@psn | — | 36 | 21 | 15 | 0 | 0 | 6 | 3 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.