| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4451 | capitan_isais@psn | 837 | 45 | 22 | 23 | 0 | 0 | 5 | 4 |
| 4452 | kitchinfam123@live | — | 45 | 38 | 7 | 0 | 0 | 7 | 2 |
| 4453 | laserbeamsniper@psn | — | 45 | 36 | 9 | 0 | 0 | 4 | 1 |
| 4454 | mr_tenders08@psn | — | 45 | 36 | 9 | 0 | 0 | 3 | 2 |
| 4455 | sgthellsing@live | 634 | 45 | 40 | 5 | 0 | 0 | 3 | 1 |
| 4456 | vovani315 | 400 | 45 | 35 | 10 | 0 | 0 | 2 | 2 |
| 4457 | zarkbra76@psn | 1120 | 45 | 31 | 14 | 0 | 0 | 4 | 2 |
| 4458 | Abadon687 | — | 46 | 38 | 8 | 0 | 0 | 5 | 3 |
| 4459 | Arturo19 | 1430 | 46 | 31 | 15 | 0 | 0 | 6 | 4 |
| 4460 | EastSuperior707@live | — | 46 | 27 | 19 | 0 | 0 | 3 | 3 |
| 4461 | Grivor22 | — | 46 | 33 | 13 | 0 | 0 | 4 | 2 |
| 4462 | Javier_Mileii | — | 46 | 30 | 16 | 0 | 0 | 5 | 4 |
| 4463 | Jman9916@live | — | 46 | 34 | 12 | 0 | 0 | 3 | 2 |
| 4464 | LedMax | 1722 | 46 | 43 | 3 | 0 | 0 | 3 | 1 |
| 4465 | Massife | — | 46 | 39 | 7 | 0 | 0 | 5 | 3 |
| 4466 | Notme123 | — | 46 | 39 | 7 | 0 | 0 | 3 | 3 |
| 4467 | PaulyGOham369@psn | 891 | 46 | 35 | 11 | 0 | 0 | 6 | 5 |
| 4468 | RAIN5555 | — | 46 | 39 | 7 | 0 | 0 | 4 | 3 |
| 4469 | Rafal_1990_710 | 712 | 46 | 39 | 7 | 0 | 0 | 13 | 6 |
| 4470 | SLEIPNIR88444@live | 400 | 46 | 36 | 10 | 0 | 0 | 17 | 14 |
| 4471 | Timmee95 | — | 46 | 37 | 9 | 0 | 0 | 3 | 3 |
| 4472 | alekseyyy555 | 667 | 46 | 34 | 12 | 0 | 0 | 6 | 2 |
| 4473 | dim_K | 400 | 46 | 34 | 12 | 0 | 0 | 12 | 9 |
| 4474 | foxmully1409@psn | 1264 | 46 | 25 | 21 | 0 | 0 | 6 | 3 |
| 4475 | giggio1177@psn | — | 46 | 31 | 15 | 0 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.