| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 5276 | RADOiBuuM@live | 422 | 97 | 94 | 3 | 0 | 0 | 11 | 6 |
| 5277 | repasihad801 | 429 | 97 | 74 | 23 | 0 | 0 | 6 | 5 |
| 5278 | Egdup56 | 1262 | 98 | 71 | 27 | 0 | 0 | 10 | 6 |
| 5279 | FreezyFridge | 1197 | 98 | 74 | 24 | 0 | 0 | 19 | 11 |
| 5280 | LawfulBalcony2 | 1042 | 98 | 61 | 37 | 0 | 0 | 8 | 5 |
| 5281 | NicroDozer | 601 | 98 | 84 | 14 | 0 | 0 | 9 | 5 |
| 5282 | Pichonero2@live | 442 | 98 | 72 | 26 | 0 | 0 | 11 | 7 |
| 5283 | tuennes2010@psn | 1256 | 98 | 80 | 18 | 0 | 0 | 9 | 6 |
| 5284 | Jacksonboom | 877 | 99 | 64 | 35 | 0 | 0 | 9 | 5 |
| 5285 | Lutxsful | — | 99 | 76 | 23 | 0 | 0 | 13 | 5 |
| 5286 | RainbowAlpaca044 | — | 99 | 74 | 25 | 0 | 0 | 5 | 3 |
| 5287 | brul4565@psn | — | 99 | 87 | 12 | 0 | 0 | 13 | 5 |
| 5288 | bvcd5101@live | — | 99 | 76 | 23 | 0 | 0 | 7 | 3 |
| 5289 | demolka_3 | 1663 | 99 | 90 | 9 | 0 | 0 | 9 | 5 |
| 5290 | kablaz2 | — | 99 | 88 | 11 | 0 | 0 | 8 | 3 |
| 5291 | Bust1nGravy@live | 1611 | 100 | 69 | 31 | 0 | 0 | 11 | 7 |
| 5292 | Dyavol00 | 1278 | 100 | 79 | 21 | 0 | 0 | 7 | 5 |
| 5293 | JaimeRC | 400 | 100 | 81 | 19 | 0 | 0 | 14 | 11 |
| 5294 | Mr_Eagle008 | 1306 | 100 | 72 | 28 | 0 | 0 | 15 | 8 |
| 5295 | SeveredCube8066@live | — | 100 | 74 | 26 | 0 | 0 | 3 | 1 |
| 5296 | jibrony | 1422 | 100 | 78 | 22 | 0 | 0 | 9 | 6 |
| 5297 | klon332211 | 1702 | 100 | 76 | 24 | 0 | 0 | 6 | 4 |
| 5298 | stone-lsland90@psn | — | 100 | 90 | 10 | 0 | 0 | 5 | 4 |
| 5299 | DankBob16@psn | — | 101 | 68 | 33 | 0 | 0 | 6 | 3 |
| 5300 | Destripp_M_A-19@psn | 1330 | 101 | 84 | 17 | 0 | 0 | 5 | 4 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.