| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 4651 | hengface01 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4652 | henpe | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4653 | hiheiitimozi | 1621 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4654 | hoangobovic | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4655 | iadetvbertinek | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4656 | ian11666 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4657 | ilvliz | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4658 | isuzu_flagship | 1737 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4659 | jandfull7 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4660 | janorpr8249 (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4661 | janos00777 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4662 | jason1012 | 938 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4663 | jcfach | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4664 | jkjkrandom_501st | 1478 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4665 | joangatolan2 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4666 | jokabobpungo (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4667 | jokimoki20151109 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4668 | joursga12 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4669 | junicear (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4670 | juumerabo | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4671 | kaewandy (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4672 | kananaliie | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4673 | kauria (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 4674 | kawaii_M3l0dy420 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 4675 | kedwards86 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.