| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 5026 | otka17883 (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5027 | pOKET | 955 | 2 | 1 | 1 | 0 | 0 | 2 | 2 |
| 5028 | pandatanolua | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5029 | panzerschreck45 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5030 | pedayanGERTB | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5031 | peperadez (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 5032 | peternotmom (AI) | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 5033 | poised-ghat8@psn | — | 2 | 1 | 1 | 0 | 0 | 2 | 2 |
| 5034 | poomboponds | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5035 | qowepEuche | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5036 | quangpovan49103 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5037 | quenoa | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5038 | rabarbar1234 | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 5039 | rocktomo1963@live | 400 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5040 | s0cksa | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5041 | safapple (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5042 | sapaydining123 (AI) | — | 2 | 2 | 0 | 0 | 0 | 2 | 2 |
| 5043 | sellcer43 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5044 | simp1Catad (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5045 | sippy_time_now@psn | 607 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5046 | smallmill | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 5047 | smokenpouto (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5048 | snowtiller2 | 406 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 5049 | sobame2106 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 5050 | sockizguit (AI) | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.