| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 5601 | marcozombiekillr@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 5602 | mardesa2369 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5603 | masterde120 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5604 | matek2000 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5605 | matte009 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5606 | maxedioro1197 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5607 | maxmapityr | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5608 | mfface (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5609 | miesdi624 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5610 | miked718 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5611 | mina5574 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5612 | mininubs1 | 798 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 5613 | mpshlen1 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5614 | mrmalinovsky | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5615 | mrmoke252 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5616 | mydudeweik | 1606 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 5617 | n8u9tytj87 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5618 | nailon-desueto@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 5619 | namechanny (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5620 | nasc2320 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5621 | neatejbear16 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5622 | neron2413h@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 5623 | neuer749regen@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 5624 | nikettor | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 5625 | nittithada | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.