| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | German_SS97355 | 425 | 65 | 42 | 23 | 0 | 0 | 6 | 6 |
| 177 | lucid_wealth1@psn | 957 | 65 | 48 | 17 | 0 | 0 | 8 | 4 |
| 178 | Бeспeрспеkтивняk | — | 65 | 50 | 15 | 0 | 0 | 2 | 2 |
| 179 | Soldado4414@live | 400 | 64 | 47 | 17 | 0 | 0 | 10 | 8 |
| 180 | Yiger1@psn | — | 64 | 60 | 4 | 0 | 0 | 2 | 1 |
| 181 | monoolmedo21@psn | 850 | 64 | 49 | 15 | 0 | 0 | 9 | 5 |
| 182 | unused-wrist@psn | 756 | 64 | 51 | 13 | 0 | 0 | 6 | 3 |
| 183 | XxMahakalaxX@live | 1340 | 63 | 41 | 22 | 0 | 0 | 2 | 1 |
| 184 | saamp#1 | — | 62 | 49 | 13 | 0 | 0 | 10 | 6 |
| 185 | Doc_1_Holyday2@psn | 505 | 61 | 54 | 7 | 0 | 0 | 4 | 3 |
| 186 | Heapstead | 2060 | 61 | 51 | 10 | 0 | 0 | 5 | 2 |
| 187 | __Something___ | — | 61 | 51 | 10 | 0 | 0 | 4 | 3 |
| 188 | memoLALO_10@psn | — | 61 | 51 | 10 | 0 | 0 | 3 | 2 |
| 189 | Inspector33280 | — | 60 | 48 | 12 | 0 | 0 | 4 | 2 |
| 190 | Janis0403@psn | — | 60 | 48 | 12 | 0 | 0 | 1 | 1 |
| 191 | camo205@live | — | 60 | 51 | 9 | 0 | 0 | 3 | 2 |
| 192 | 大兵团作战军纪要严 | 1406 | 60 | 59 | 1 | 0 | 0 | 3 | 3 |
| 193 | Grenadier_Adam@psn | 1145 | 59 | 54 | 5 | 0 | 0 | 3 | 3 |
| 194 | OBKM_F4S0 | — | 59 | 51 | 8 | 0 | 0 | 3 | 3 |
| 195 | OreOn123 | — | 59 | 49 | 10 | 0 | 0 | 6 | 3 |
| 196 | SparrowMinded | 742 | 59 | 51 | 8 | 0 | 0 | 4 | 3 |
| 197 | pjkym | — | 59 | 52 | 7 | 0 | 0 | 1 | 1 |
| 198 | Gandalf1614@live | 1132 | 58 | 50 | 8 | 0 | 0 | 1 | 1 |
| 199 | c_zurab | 400 | 58 | 48 | 10 | 0 | 0 | 10 | 6 |
| 200 | skywalker0521 | 811 | 58 | 47 | 11 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.