| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | Golbez95@psn | 1640 | 57 | 50 | 7 | 0 | 0 | 3 | 3 |
| 202 | Jake#315 | — | 57 | 47 | 10 | 0 | 0 | 5 | 2 |
| 203 | Krizzz26ru | 1876 | 57 | 41 | 16 | 0 | 0 | 2 | 2 |
| 204 | MagyarVadasz | 1305 | 57 | 45 | 12 | 0 | 0 | 6 | 3 |
| 205 | SacLoup51@live | 568 | 56 | 51 | 5 | 0 | 0 | 4 | 3 |
| 206 | Kalabos1990@psn | — | 55 | 37 | 18 | 0 | 0 | 4 | 2 |
| 207 | dominikhäring | 1288 | 55 | 36 | 19 | 0 | 0 | 6 | 4 |
| 208 | geodesic-thesis8@psn | 1486 | 55 | 33 | 22 | 0 | 0 | 1 | 1 |
| 209 | latonfa | 1280 | 55 | 35 | 20 | 0 | 0 | 8 | 4 |
| 210 | GroveStreetBoys | 1233 | 54 | 42 | 12 | 0 | 0 | 6 | 4 |
| 211 | Shkolnikov | 908 | 54 | 44 | 10 | 0 | 0 | 3 | 3 |
| 212 | _D_ZaSrAnEc__D | 1347 | 54 | 41 | 13 | 0 | 0 | 4 | 2 |
| 213 | KrakenTo6556@live | 1282 | 53 | 40 | 13 | 0 | 0 | 5 | 2 |
| 214 | unequal_sponge4@psn | — | 53 | 37 | 16 | 0 | 0 | 2 | 1 |
| 215 | XxFAMAZINGxX@psn | 754 | 52 | 39 | 13 | 0 | 0 | 5 | 5 |
| 216 | ZOCIM | 1177 | 52 | 34 | 18 | 0 | 0 | 4 | 4 |
| 217 | bc1015@live | 1474 | 52 | 37 | 15 | 0 | 0 | 3 | 2 |
| 218 | Lolkz | 1796 | 51 | 40 | 11 | 0 | 0 | 3 | 2 |
| 219 | ХасанИбнСаббах | 876 | 51 | 47 | 4 | 0 | 0 | 7 | 6 |
| 220 | Cleans0r | — | 50 | 46 | 4 | 0 | 0 | 5 | 4 |
| 221 | axelmg42@psn | — | 50 | 33 | 17 | 0 | 0 | 4 | 4 |
| 222 | dede7416@live | 621 | 50 | 40 | 10 | 0 | 0 | 3 | 3 |
| 223 | studentpilot2018 | 555 | 50 | 38 | 12 | 0 | 0 | 6 | 5 |
| 224 | Centhron#2 | — | 49 | 40 | 9 | 0 | 0 | 2 | 1 |
| 225 | OmG_GetRekt | 1692 | 49 | 33 | 16 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.