| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 876 | ergin-fire@psn | 400 | 101 | 77 | 24 | 0 | 0 | 9 | 8 |
| 877 | Herbert_N89 | 1688 | 102 | 76 | 26 | 0 | 0 | 15 | 10 |
| 878 | JimmyTheHand375@live | 1204 | 102 | 74 | 28 | 0 | 0 | 9 | 4 |
| 879 | Luisin8462@live | 1581 | 102 | 80 | 22 | 0 | 0 | 6 | 4 |
| 880 | piomos2@psn | 1400 | 102 | 83 | 19 | 0 | 0 | 10 | 6 |
| 881 | Pinkman96289 | 1166 | 103 | 63 | 40 | 0 | 0 | 13 | 7 |
| 882 | tonytwoseams@psn | 1758 | 103 | 76 | 27 | 0 | 0 | 11 | 7 |
| 883 | tostmaster312@psn | 898 | 103 | 69 | 34 | 0 | 0 | 8 | 6 |
| 884 | Pete_Hegseth@psn | 590 | 105 | 93 | 12 | 0 | 0 | 7 | 6 |
| 885 | playvictor2@psn | 400 | 107 | 90 | 17 | 0 | 0 | 15 | 15 |
| 886 | D3monx3 | 542 | 108 | 81 | 27 | 0 | 0 | 11 | 8 |
| 887 | FRANCOTIRACK47 | 1235 | 108 | 82 | 26 | 0 | 0 | 10 | 8 |
| 888 | TurkiyeXx | 1168 | 108 | 57 | 51 | 0 | 0 | 7 | 4 |
| 889 | aidkr | 1568 | 109 | 84 | 25 | 0 | 0 | 10 | 5 |
| 890 | 1702897372 | 1004 | 110 | 87 | 23 | 0 | 0 | 10 | 6 |
| 891 | josemi_man09@psn | — | 111 | 85 | 26 | 0 | 0 | 9 | 5 |
| 892 | BJORN21 | 1055 | 112 | 72 | 40 | 0 | 0 | 12 | 7 |
| 893 | ProspectLenina | — | 112 | 97 | 15 | 0 | 0 | 10 | 6 |
| 894 | HOIECOUHT | 657 | 113 | 92 | 21 | 0 | 0 | 12 | 8 |
| 895 | Patrizio13 | 1315 | 114 | 77 | 37 | 0 | 0 | 15 | 10 |
| 896 | KingAlex0652 | 1510 | 116 | 84 | 32 | 0 | 0 | 11 | 9 |
| 897 | SnikersS#1 | 424 | 116 | 64 | 52 | 0 | 0 | 20 | 12 |
| 898 | Survivalsk | 646 | 116 | 67 | 49 | 0 | 0 | 17 | 10 |
| 899 | JnJNation23@live | 1766 | 117 | 77 | 40 | 0 | 0 | 9 | 5 |
| 900 | Citizen2701 | 1078 | 118 | 83 | 35 | 0 | 0 | 14 | 10 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.