| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | marked-Zerstorer@psn | 1621 | 44 | 27 | 17 | 0 | 0 | 3 | 1 |
| 352 | mr_no_buddy | 1031 | 44 | 24 | 20 | 0 | 0 | 5 | 4 |
| 353 | tadey437@psn | — | 44 | 37 | 7 | 0 | 0 | 4 | 4 |
| 354 | JGOLIB@live | 897 | 43 | 24 | 19 | 0 | 0 | 7 | 4 |
| 355 | MrX29 | — | 43 | 31 | 12 | 0 | 0 | 4 | 4 |
| 356 | Sicknature007 | 971 | 43 | 35 | 8 | 0 | 0 | 5 | 3 |
| 357 | Tank__Hunter | — | 43 | 32 | 11 | 0 | 0 | 5 | 2 |
| 358 | ACGkuma | 1326 | 42 | 36 | 6 | 0 | 0 | 9 | 6 |
| 359 | DerZorro | 1483 | 42 | 35 | 7 | 0 | 0 | 5 | 3 |
| 360 | God_917 | — | 42 | 25 | 17 | 0 | 0 | 4 | 2 |
| 361 | Kuli_kagaoo@psn | 410 | 42 | 34 | 8 | 0 | 0 | 5 | 4 |
| 362 | OctuplePompano3@live | 448 | 42 | 37 | 5 | 0 | 0 | 6 | 5 |
| 363 | TitinoGo | 400 | 42 | 36 | 6 | 0 | 0 | 9 | 4 |
| 364 | natsuru1994 | — | 42 | 34 | 8 | 0 | 0 | 6 | 3 |
| 365 | Frantsuz_1_3@psn | 1349 | 41 | 31 | 10 | 0 | 0 | 2 | 1 |
| 366 | JustThatHans | 1338 | 41 | 29 | 12 | 0 | 0 | 3 | 2 |
| 367 | Kyrasaxo | 400 | 41 | 27 | 14 | 0 | 0 | 5 | 4 |
| 368 | Maltsev18 | 1142 | 41 | 29 | 12 | 0 | 0 | 4 | 3 |
| 369 | mebel_info | 1116 | 41 | 27 | 14 | 0 | 0 | 6 | 6 |
| 370 | norbert373@psn | 1033 | 41 | 31 | 10 | 0 | 0 | 5 | 3 |
| 371 | Майор#15 | — | 41 | 24 | 17 | 0 | 0 | 6 | 3 |
| 372 | HoshinoTama | 1102 | 40 | 25 | 15 | 0 | 0 | 5 | 3 |
| 373 | KirvaiZalan1@live | 400 | 40 | 33 | 7 | 0 | 0 | 7 | 4 |
| 374 | LIMSANIT33@live | 1386 | 40 | 28 | 12 | 0 | 0 | 10 | 6 |
| 375 | PhoenixKoma4862@live | 729 | 40 | 33 | 7 | 0 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.