| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | friggione | 439 | 131 | 111 | 20 | 0 | 0 | 11 | 5 |
| 77 | Jason_laf | 685 | 130 | 74 | 56 | 0 | 0 | 16 | 8 |
| 78 | LAAG05@live | 526 | 130 | 106 | 24 | 0 | 0 | 7 | 5 |
| 79 | BEXH | 403 | 128 | 94 | 34 | 0 | 0 | 15 | 9 |
| 80 | NASTINAT@live | 1235 | 128 | 105 | 23 | 0 | 0 | 3 | 3 |
| 81 | Dereck509@psn | 1155 | 127 | 93 | 34 | 0 | 0 | 10 | 9 |
| 82 | T00TH1CCANUCK | 1769 | 127 | 98 | 29 | 0 | 0 | 10 | 8 |
| 83 | Knatter_Zipfel@psn | 400 | 125 | 96 | 29 | 0 | 0 | 8 | 7 |
| 84 | _12169295 | 1444 | 125 | 95 | 30 | 0 | 0 | 10 | 7 |
| 85 | bartek23937@psn | 1082 | 125 | 65 | 60 | 0 | 0 | 7 | 4 |
| 86 | LdM--Unikat_99@psn | 758 | 124 | 84 | 40 | 0 | 0 | 9 | 7 |
| 87 | Wiktor_vupti@psn | 893 | 121 | 93 | 28 | 0 | 0 | 12 | 6 |
| 88 | loli_hetzer | 1667 | 121 | 99 | 22 | 0 | 0 | 9 | 4 |
| 89 | kicristian250 | 1187 | 120 | 94 | 26 | 0 | 0 | 6 | 5 |
| 90 | poli_plate_@psn | 1676 | 120 | 108 | 12 | 0 | 0 | 6 | 4 |
| 91 | loveccour1 | 850 | 118 | 83 | 35 | 0 | 0 | 13 | 6 |
| 92 | JnJNation23@live | 1766 | 117 | 77 | 40 | 0 | 0 | 9 | 5 |
| 93 | KingAlex0652 | 1510 | 116 | 84 | 32 | 0 | 0 | 11 | 9 |
| 94 | SnikersS#1 | 424 | 116 | 64 | 52 | 0 | 0 | 20 | 12 |
| 95 | Survivalsk | 646 | 116 | 67 | 49 | 0 | 0 | 17 | 10 |
| 96 | fredifurer97 | 706 | 115 | 78 | 37 | 0 | 0 | 9 | 7 |
| 97 | Patrizio13 | 1315 | 114 | 77 | 37 | 0 | 0 | 15 | 10 |
| 98 | Luke2K | 400 | 113 | 84 | 29 | 0 | 0 | 24 | 14 |
| 99 | BJORN21 | 1055 | 112 | 72 | 40 | 0 | 0 | 12 | 7 |
| 100 | ProspectLenina | — | 112 | 97 | 15 | 0 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.