| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | 442nd | 1641 | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 27 | Grimtravsten | 1563 | 14 | 13 | 1 | 0 | 0 | 1 | 1 |
| 28 | Roooouuu | 783 | 14 | 14 | 0 | 0 | 0 | 3 | 1 |
| 29 | stalin131390 | — | 15 | 10 | 5 | 0 | 0 | 1 | 1 |
| 30 | Dragolnwarhammer@psn | 1290 | 16 | 13 | 3 | 0 | 0 | 1 | 1 |
| 31 | xNorthrenGLOx@psn | 578 | 20 | 14 | 6 | 0 | 0 | 2 | 1 |
| 32 | stayinshadow | 1857 | 22 | 17 | 5 | 0 | 0 | 3 | 2 |
| 33 | UngeahnterObolus@psn | — | 25 | 11 | 14 | 0 | 0 | 2 | 1 |
| 34 | Richtofen4@live | — | 26 | 20 | 6 | 0 | 0 | 3 | 2 |
| 35 | Druidepenny494@live | 411 | 28 | 24 | 4 | 0 | 0 | 3 | 3 |
| 36 | gibby77668 | 1834 | 29 | 19 | 10 | 0 | 0 | 3 | 1 |
| 37 | LovemusicC | 528 | 32 | 28 | 4 | 0 | 0 | 2 | 2 |
| 38 | Kokosweat6858@live | — | 33 | 26 | 7 | 0 | 0 | 2 | 1 |
| 39 | xXIanZocktXx@live | 1501 | 33 | 29 | 4 | 0 | 0 | 3 | 3 |
| 40 | Recker6094 | 1720 | 34 | 23 | 11 | 0 | 0 | 1 | 1 |
| 41 | DEVGRUMarksman@live | — | 35 | 34 | 1 | 0 | 0 | 2 | 2 |
| 42 | Xiong1988 | 835 | 35 | 33 | 2 | 0 | 0 | 1 | 1 |
| 43 | Егерь1488 | 590 | 36 | 27 | 9 | 0 | 0 | 2 | 2 |
| 44 | BLUFALCONxMP@live | 1856 | 37 | 24 | 13 | 0 | 0 | 1 | 1 |
| 45 | ChrisHell8@psn | — | 39 | 13 | 26 | 0 | 0 | 3 | 3 |
| 46 | specials31@psn | 400 | 39 | 20 | 19 | 0 | 0 | 2 | 2 |
| 47 | moonlightboy06@psn | 1460 | 40 | 22 | 18 | 0 | 0 | 3 | 3 |
| 48 | Thevzlan | — | 42 | 28 | 14 | 0 | 0 | 3 | 2 |
| 49 | SlurpySuckle@live | 916 | 45 | 30 | 15 | 0 | 0 | 7 | 6 |
| 50 | DeathVeteran | — | 47 | 39 | 8 | 0 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.