| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | dakotalorraine@psn | — | 24 | 18 | 6 | 0 | 0 | 4 | 2 |
| 502 | mohd-asmari@psn | — | 24 | 3 | 21 | 0 | 0 | 3 | 1 |
| 503 | saisaisaisai2018 | 1596 | 24 | 20 | 4 | 0 | 0 | 3 | 2 |
| 504 | zrabada@psn | — | 24 | 17 | 7 | 0 | 0 | 2 | 1 |
| 505 | Bagsy1655@live | 439 | 25 | 23 | 2 | 0 | 0 | 5 | 3 |
| 506 | Coalzy | 1716 | 25 | 20 | 5 | 0 | 0 | 2 | 1 |
| 507 | ENLISTEDPENGUIN | 789 | 25 | 18 | 7 | 0 | 0 | 5 | 5 |
| 508 | Jebushunter69@psn | 410 | 25 | 23 | 2 | 0 | 0 | 3 | 2 |
| 509 | Logope | 400 | 25 | 13 | 12 | 0 | 0 | 3 | 2 |
| 510 | Sparxy720@psn | 1375 | 25 | 17 | 8 | 0 | 0 | 2 | 1 |
| 511 | SpikeKing5g@psn | 417 | 25 | 23 | 2 | 0 | 0 | 4 | 4 |
| 512 | Vader73Darth@live | — | 25 | 21 | 4 | 0 | 0 | 4 | 3 |
| 513 | cat19831 (AI) | — | 25 | 15 | 10 | 0 | 0 | 1 | 1 |
| 514 | joaquincrestelo | — | 25 | 16 | 9 | 0 | 0 | 4 | 3 |
| 515 | kiyoubii | 1624 | 25 | 13 | 12 | 0 | 0 | 4 | 3 |
| 516 | maurival180x@live | — | 25 | 21 | 4 | 0 | 0 | 1 | 1 |
| 517 | rickjames8772@live | 492 | 25 | 22 | 3 | 0 | 0 | 1 | 1 |
| 518 | yingquyu | 1351 | 25 | 19 | 6 | 0 | 0 | 2 | 1 |
| 519 | Devildog2378@live | — | 26 | 23 | 3 | 0 | 0 | 2 | 2 |
| 520 | Distressor89 | — | 26 | 20 | 6 | 0 | 0 | 3 | 2 |
| 521 | ENTOMBED | 834 | 26 | 19 | 7 | 0 | 0 | 3 | 1 |
| 522 | KodeOne | 1386 | 26 | 13 | 13 | 0 | 0 | 4 | 2 |
| 523 | MR_F_L_I_N_T | 412 | 26 | 23 | 3 | 0 | 0 | 4 | 3 |
| 524 | cheesenibbles | 1849 | 26 | 17 | 9 | 0 | 0 | 1 | 1 |
| 525 | ericphanther | — | 26 | 18 | 8 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.