| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 526 | MAZAFAKAAAA | — | 27 | 22 | 5 | 0 | 0 | 2 | 1 |
| 527 | Mr_Gravyman6969@psn | 1283 | 27 | 18 | 9 | 0 | 0 | 1 | 1 |
| 528 | NASTAVNIK101 | 492 | 27 | 23 | 4 | 0 | 0 | 2 | 2 |
| 529 | Paul_L_Unique974 | 400 | 27 | 20 | 7 | 0 | 0 | 6 | 4 |
| 530 | SallysJourney | 1058 | 27 | 20 | 7 | 0 | 0 | 4 | 1 |
| 531 | Shadowps56@live | 450 | 27 | 22 | 5 | 0 | 0 | 2 | 2 |
| 532 | TheGamingBongo@live | — | 27 | 26 | 1 | 0 | 0 | 3 | 2 |
| 533 | VDough | — | 27 | 18 | 9 | 0 | 0 | 3 | 1 |
| 534 | nobody_1306@psn | 937 | 27 | 20 | 7 | 0 | 0 | 3 | 3 |
| 535 | nonestopdoge@live | — | 27 | 19 | 8 | 0 | 0 | 2 | 1 |
| 536 | pppppppppppppew | — | 27 | 23 | 4 | 0 | 0 | 2 | 1 |
| 537 | AddictedSoda215@live | 930 | 28 | 24 | 4 | 0 | 0 | 3 | 1 |
| 538 | Alfred_Kox | 400 | 28 | 12 | 16 | 0 | 0 | 3 | 2 |
| 539 | Beelzebubb309 | — | 28 | 15 | 13 | 0 | 0 | 1 | 1 |
| 540 | BuffetEvening45@live | 1612 | 28 | 19 | 9 | 0 | 0 | 2 | 1 |
| 541 | KnappSter | 1575 | 28 | 16 | 12 | 0 | 0 | 6 | 3 |
| 542 | MatoWinters | — | 28 | 16 | 12 | 0 | 0 | 1 | 1 |
| 543 | VaS_123_M@psn | 618 | 28 | 23 | 5 | 0 | 0 | 6 | 6 |
| 544 | i18_nixon@psn | 799 | 28 | 17 | 11 | 0 | 0 | 3 | 1 |
| 545 | zzpengjj | 1520 | 28 | 22 | 6 | 0 | 0 | 4 | 2 |
| 546 | ChillLion9733@live | 1311 | 29 | 20 | 9 | 0 | 0 | 3 | 3 |
| 547 | FireSkull596@psn | — | 29 | 15 | 14 | 0 | 0 | 1 | 1 |
| 548 | Musorovozz | 1466 | 29 | 19 | 10 | 0 | 0 | 5 | 4 |
| 549 | Nietyczny | 1688 | 29 | 19 | 10 | 0 | 0 | 5 | 4 |
| 550 | OtEЦ | — | 29 | 23 | 6 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.