| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | Naboris_502@psn | — | 34 | 22 | 12 | 0 | 0 | 7 | 3 |
| 302 | VintageWarfaree | 982 | 34 | 16 | 18 | 0 | 0 | 10 | 8 |
| 303 | hansvili@psn | 608 | 34 | 24 | 10 | 0 | 0 | 4 | 3 |
| 304 | lst13036587796 | — | 34 | 29 | 5 | 0 | 0 | 3 | 3 |
| 305 | stenins66 | 1313 | 34 | 30 | 4 | 0 | 0 | 6 | 4 |
| 306 | A_WRETCHED_EGG@psn | 955 | 33 | 24 | 9 | 0 | 0 | 1 | 1 |
| 307 | DrElefun54200 | 408 | 33 | 21 | 12 | 0 | 0 | 8 | 7 |
| 308 | Puspadanta | 400 | 33 | 17 | 16 | 0 | 0 | 6 | 5 |
| 309 | ROKSU_KOKSU_2137@psn | — | 33 | 28 | 5 | 0 | 0 | 2 | 1 |
| 310 | Thunder_Tricycle | 1718 | 33 | 28 | 5 | 0 | 0 | 3 | 1 |
| 311 | ttttt43 | 1357 | 33 | 25 | 8 | 0 | 0 | 4 | 4 |
| 312 | FROG160 | — | 32 | 28 | 4 | 0 | 0 | 1 | 1 |
| 313 | Georg16RUS | 401 | 32 | 28 | 4 | 0 | 0 | 5 | 5 |
| 314 | Lereget192 | 400 | 32 | 27 | 5 | 0 | 0 | 6 | 4 |
| 315 | Panzerknack38716 | — | 32 | 22 | 10 | 0 | 0 | 1 | 1 |
| 316 | Scantron417 | — | 32 | 25 | 7 | 0 | 0 | 2 | 1 |
| 317 | WardaddyUS | — | 32 | 27 | 5 | 0 | 0 | 3 | 2 |
| 318 | fenrir-wolf | 1628 | 32 | 24 | 8 | 0 | 0 | 4 | 2 |
| 319 | napoleon1977 | 1027 | 32 | 22 | 10 | 0 | 0 | 1 | 1 |
| 320 | DeadHeaDDrumStR@live | 480 | 31 | 28 | 3 | 0 | 0 | 2 | 2 |
| 321 | IpotenusaX@psn | — | 31 | 17 | 14 | 0 | 0 | 4 | 4 |
| 322 | Lokito2419@live | — | 31 | 26 | 5 | 0 | 0 | 3 | 2 |
| 323 | Sheba#2 | — | 31 | 20 | 11 | 0 | 0 | 4 | 3 |
| 324 | Sicknature007 | 973 | 31 | 20 | 11 | 0 | 0 | 4 | 3 |
| 325 | bera572@psn | 527 | 31 | 28 | 3 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.