| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | vasiliyivanov188 | 598 | 57 | 38 | 19 | 0 | 0 | 9 | 7 |
| 177 | JEWBOCCA1155@psn | 400 | 56 | 42 | 14 | 0 | 0 | 4 | 3 |
| 178 | Peanutus | 408 | 56 | 33 | 23 | 0 | 0 | 5 | 5 |
| 179 | TikiTiki251915@live | 742 | 56 | 37 | 19 | 0 | 0 | 6 | 3 |
| 180 | mam63 | 400 | 56 | 34 | 22 | 0 | 0 | 14 | 10 |
| 181 | sahilhussain786 | — | 56 | 43 | 13 | 0 | 0 | 5 | 2 |
| 182 | Firecome | — | 55 | 37 | 18 | 0 | 0 | 2 | 1 |
| 183 | JeeringSum2250@live | — | 55 | 25 | 30 | 0 | 0 | 1 | 1 |
| 184 | Alejandro142 | 1402 | 54 | 23 | 31 | 0 | 0 | 10 | 7 |
| 185 | Dyktator708@psn | 1722 | 54 | 42 | 12 | 0 | 0 | 3 | 2 |
| 186 | ed19791979@live | — | 54 | 47 | 7 | 0 | 0 | 9 | 7 |
| 187 | neilio2 | 963 | 54 | 46 | 8 | 0 | 0 | 13 | 9 |
| 188 | runknown76 | — | 54 | 44 | 10 | 0 | 0 | 4 | 3 |
| 189 | vonomit | — | 54 | 40 | 14 | 0 | 0 | 7 | 3 |
| 190 | BOGUS_100 | 1266 | 53 | 40 | 13 | 0 | 0 | 5 | 5 |
| 191 | JetstreamSam#14 | 1474 | 53 | 32 | 21 | 0 | 0 | 1 | 1 |
| 192 | alexanderbk33 | 1385 | 53 | 37 | 16 | 0 | 0 | 8 | 3 |
| 193 | L73gremlin@live | 1444 | 52 | 43 | 9 | 0 | 0 | 5 | 3 |
| 194 | MagicFish79268@live | 1575 | 52 | 39 | 13 | 0 | 0 | 5 | 2 |
| 195 | geogrock9@psn | 684 | 52 | 43 | 9 | 0 | 0 | 10 | 4 |
| 196 | kill3rgam3r | 1460 | 52 | 39 | 13 | 0 | 0 | 4 | 2 |
| 197 | tylerc0303 | — | 52 | 28 | 24 | 0 | 0 | 5 | 4 |
| 198 | BillP33 | — | 51 | 38 | 13 | 0 | 0 | 1 | 1 |
| 199 | DC22 | 1430 | 51 | 40 | 11 | 0 | 0 | 3 | 1 |
| 200 | Noel_On7op@psn | 673 | 51 | 39 | 12 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.