| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | iphantsi_kolawul | 1292 | 51 | 37 | 14 | 0 | 0 | 2 | 2 |
| 202 | medved_509 | 1578 | 51 | 45 | 6 | 0 | 0 | 3 | 3 |
| 203 | stergiosgogos@psn | — | 51 | 27 | 24 | 0 | 0 | 9 | 5 |
| 204 | HAMDOUCH_2007@psn | — | 50 | 33 | 17 | 0 | 0 | 5 | 5 |
| 205 | KampfPanzeR | 1603 | 49 | 29 | 20 | 0 | 0 | 5 | 3 |
| 206 | Muks0 | — | 49 | 39 | 10 | 0 | 0 | 3 | 2 |
| 207 | Oskar014@live | — | 49 | 32 | 17 | 0 | 0 | 3 | 3 |
| 208 | SniperthePRO | — | 49 | 37 | 12 | 0 | 0 | 1 | 1 |
| 209 | unit79 | 1421 | 49 | 43 | 6 | 0 | 0 | 5 | 2 |
| 210 | ANIMAL_KIND | 1709 | 48 | 39 | 9 | 0 | 0 | 2 | 2 |
| 211 | ShotgunOneOne@live | 752 | 48 | 32 | 16 | 0 | 0 | 3 | 2 |
| 212 | Skworeshnik | 695 | 48 | 40 | 8 | 0 | 0 | 4 | 4 |
| 213 | Yasuocho | 1633 | 48 | 37 | 11 | 0 | 0 | 6 | 6 |
| 214 | comptoirantique@psn | — | 48 | 32 | 16 | 0 | 0 | 1 | 1 |
| 215 | vodnyyweedsporta | 774 | 48 | 33 | 15 | 0 | 0 | 6 | 5 |
| 216 | Honk6 | — | 47 | 34 | 13 | 0 | 0 | 5 | 3 |
| 217 | NiXMoX | — | 47 | 44 | 3 | 0 | 0 | 4 | 1 |
| 218 | nv6075 | — | 47 | 37 | 10 | 0 | 0 | 7 | 4 |
| 219 | vangelis11 | — | 47 | 20 | 27 | 0 | 0 | 10 | 6 |
| 220 | SOSOXOX | 942 | 46 | 44 | 2 | 0 | 0 | 8 | 7 |
| 221 | Soblichenkov@psn | 400 | 46 | 41 | 5 | 0 | 0 | 4 | 3 |
| 222 | TheDjuk | 985 | 46 | 40 | 6 | 0 | 0 | 5 | 5 |
| 223 | minoaki | 710 | 46 | 33 | 13 | 0 | 0 | 4 | 3 |
| 224 | Aidisada@live | 400 | 45 | 30 | 15 | 0 | 0 | 5 | 3 |
| 225 | CrashLord | 1439 | 45 | 38 | 7 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.