| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | 사슴사냥꾼 | 1685 | 13 | 0 | 1 | 0 | 0 | 1 | 1 |
| 327 | BABA1YAGA1CLASIC@psn | 1799 | 12 | 0 | 1 | 0 | 0 | 2 | 1 |
| 328 | Hans-Wilhelm | 423 | 12 | 0 | 1 | 0 | 0 | 2 | 2 |
| 329 | Krava1995 | 1997 | 12 | 11 | 0 | 0 | 0 | 3 | 3 |
| 330 | Michanis | — | 12 | 0 | 0 | 0 | 0 | 1 | 1 |
| 331 | Nirnhorn@live | 1511 | 12 | 0 | 0 | 0 | 0 | 1 | 1 |
| 332 | gekke_vini@psn | 1194 | 12 | 0 | 1 | 0 | 0 | 3 | 1 |
| 333 | thalon666@psn | 1049 | 12 | 0 | 1 | 0 | 0 | 3 | 3 |
| 334 | EjSpartan777@live | — | 11 | 0 | 2 | 0 | 0 | 1 | 1 |
| 335 | GapON | 1783 | 11 | 0 | 0 | 0 | 0 | 1 | 1 |
| 336 | Gargoyle1944 | — | 11 | 0 | 2 | 0 | 0 | 1 | 1 |
| 337 | Hans_AnsGewehr | — | 11 | 0 | 2 | 0 | 0 | 2 | 2 |
| 338 | KOOOOO920 | 702 | 11 | 0 | 0 | 0 | 0 | 1 | 1 |
| 339 | Lucius_Sejanus | 1704 | 11 | 0 | 0 | 0 | 0 | 2 | 2 |
| 340 | Pathagarus | 1249 | 11 | 0 | 0 | 0 | 0 | 1 | 1 |
| 341 | RexRattus | — | 11 | 0 | 0 | 0 | 0 | 2 | 2 |
| 342 | Sammich_ | 1804 | 11 | 1 | 1 | 0 | 0 | 2 | 2 |
| 343 | SeehafenAuto3@live | 971 | 11 | 10 | 1 | 0 | 0 | 1 | 1 |
| 344 | TOMOkkix | 1525 | 11 | 0 | 4 | 0 | 0 | 3 | 2 |
| 345 | USS-Sikornosky@psn | 500 | 11 | 0 | 0 | 0 | 0 | 1 | 1 |
| 346 | VихрьZ | 1210 | 11 | 0 | 0 | 0 | 0 | 2 | 2 |
| 347 | Zaquavious69@live | 1387 | 11 | 0 | 2 | 0 | 0 | 2 | 2 |
| 348 | guisc2130 (AI) | — | 11 | 0 | 2 | 0 | 0 | 2 | 1 |
| 349 | papatimveep502@live | 400 | 11 | 0 | 0 | 0 | 0 | 3 | 2 |
| 350 | saram123 | 1956 | 11 | 0 | 6 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.