| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | JacksonP_ky | 1210 | 44 | 0 | 7 | 0 | 0 | 7 | 4 |
| 102 | Marcel845Gasai@psn | — | 44 | 10 | 2 | 0 | 0 | 3 | 2 |
| 103 | OdinForce1488 | 1420 | 44 | 12 | 15 | 0 | 0 | 5 | 4 |
| 104 | TimingBison9801@live | 1555 | 44 | 0 | 7 | 0 | 0 | 2 | 2 |
| 105 | banzaiattack1945@psn | 1611 | 44 | 0 | 0 | 0 | 0 | 1 | 1 |
| 106 | ryobeee0925 | 1533 | 44 | 23 | 4 | 0 | 0 | 5 | 3 |
| 107 | Dnthateit87@live | 1506 | 43 | 0 | 12 | 0 | 0 | 2 | 2 |
| 108 | Horrid7313@live | 1095 | 43 | 0 | 1 | 0 | 0 | 7 | 5 |
| 109 | Gweedo316@live | 927 | 42 | 0 | 0 | 0 | 0 | 4 | 3 |
| 110 | Senzawa | 1594 | 42 | 0 | 1 | 0 | 0 | 3 | 3 |
| 111 | radlerstriker | — | 42 | 0 | 5 | 0 | 0 | 2 | 1 |
| 112 | QuickRespawn | — | 41 | 1 | 15 | 0 | 0 | 3 | 2 |
| 113 | FeatherboundVT | 1269 | 40 | 1 | 4 | 0 | 0 | 5 | 3 |
| 114 | Cnodax | 400 | 39 | 0 | 0 | 0 | 0 | 5 | 5 |
| 115 | Damat1c@live | 1218 | 39 | 0 | 1 | 0 | 0 | 2 | 2 |
| 116 | Redeyedgamer805@live | 975 | 39 | 0 | 6 | 0 | 0 | 3 | 2 |
| 117 | TareUwU | 1923 | 39 | 8 | 2 | 0 | 0 | 6 | 5 |
| 118 | 自由言論 | 1189 | 39 | 0 | 1 | 0 | 0 | 6 | 4 |
| 119 | Truckinturtle78@live | — | 38 | 0 | 0 | 0 | 0 | 2 | 1 |
| 120 | crunchranch | 1770 | 38 | 0 | 1 | 0 | 0 | 3 | 2 |
| 121 | timmyhippo | 1310 | 38 | 0 | 4 | 0 | 0 | 2 | 1 |
| 122 | 火PZ-Likanoil火 | 1382 | 38 | 0 | 1 | 0 | 0 | 4 | 2 |
| 123 | EdoggHFL@psn | 935 | 37 | 0 | 5 | 0 | 0 | 9 | 5 |
| 124 | QAQ-东雪莲的蕾丝小胖次- | 939 | 37 | 0 | 0 | 0 | 0 | 6 | 5 |
| 125 | TimidGnu6698844@live | 1762 | 37 | 0 | 1 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.