| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1276 | inferior-choice2@psn | — | 28 | 13 | 15 | 0 | 0 | 3 | 1 |
| 1277 | thomas2013-pauli@psn | 428 | 28 | 17 | 11 | 0 | 0 | 5 | 3 |
| 1278 | 小鳥遊星野-临战 | 1651 | 28 | 20 | 8 | 0 | 0 | 2 | 2 |
| 1279 | BowedNeptune82@live | 400 | 29 | 11 | 18 | 0 | 0 | 5 | 3 |
| 1280 | DarthSenpai | 1300 | 29 | 19 | 10 | 0 | 0 | 2 | 1 |
| 1281 | Fabianskiy | — | 29 | 15 | 14 | 0 | 0 | 7 | 4 |
| 1282 | JMKHues | 1729 | 29 | 10 | 19 | 0 | 0 | 5 | 3 |
| 1283 | LeanSquash7661@live | 400 | 29 | 27 | 2 | 0 | 0 | 7 | 5 |
| 1284 | Manipalmono | — | 29 | 18 | 11 | 0 | 0 | 1 | 1 |
| 1285 | MiMicry | — | 29 | 19 | 10 | 0 | 0 | 1 | 1 |
| 1286 | Pax86057 | — | 29 | 20 | 9 | 0 | 0 | 3 | 2 |
| 1287 | SickKaaklijn@live | 994 | 29 | 22 | 7 | 0 | 0 | 3 | 2 |
| 1288 | aged_betters75@psn | 402 | 29 | 14 | 15 | 0 | 0 | 8 | 6 |
| 1289 | bold-twirl40@psn | — | 29 | 23 | 6 | 0 | 0 | 1 | 1 |
| 1290 | busterkook | — | 29 | 23 | 6 | 0 | 0 | 3 | 1 |
| 1291 | dede61ww@psn | 439 | 29 | 22 | 7 | 0 | 0 | 4 | 2 |
| 1292 | gaabboo21@psn | — | 29 | 18 | 11 | 0 | 0 | 4 | 4 |
| 1293 | mikmikson1 | — | 29 | 25 | 4 | 0 | 0 | 4 | 2 |
| 1294 | slyzzix1@psn | 1128 | 29 | 19 | 10 | 0 | 0 | 3 | 1 |
| 1295 | stalihag | 977 | 29 | 7 | 22 | 0 | 0 | 7 | 5 |
| 1296 | stan3nec | 400 | 29 | 22 | 7 | 0 | 0 | 6 | 5 |
| 1297 | vetenari | 1446 | 29 | 18 | 11 | 0 | 0 | 4 | 1 |
| 1298 | xhaex7 | — | 29 | 16 | 13 | 0 | 0 | 6 | 4 |
| 1299 | xw4600@live | — | 29 | 10 | 19 | 0 | 0 | 3 | 2 |
| 1300 | 1v_ley_v1 | 1802 | 30 | 22 | 8 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.