| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | _MC_REGNARK | 1084 | 94 | 57 | 37 | 0 | 0 | 5 | 3 |
| 1927 | lucasstark88330@live | 1132 | 94 | 51 | 43 | 0 | 0 | 14 | 10 |
| 1928 | JugularTank72@live | 983 | 95 | 75 | 20 | 0 | 0 | 9 | 7 |
| 1929 | dankbankhq | 816 | 95 | 85 | 10 | 0 | 0 | 9 | 8 |
| 1930 | georgenemecek3 | — | 95 | 63 | 32 | 0 | 0 | 5 | 4 |
| 1931 | pvtCMiller | 1450 | 95 | 62 | 33 | 0 | 0 | 9 | 4 |
| 1932 | CHINA23 | 1277 | 96 | 65 | 31 | 0 | 0 | 5 | 3 |
| 1933 | DaRealBrudda | 1436 | 96 | 67 | 29 | 0 | 0 | 12 | 9 |
| 1934 | EJex | 1082 | 96 | 75 | 21 | 0 | 0 | 6 | 4 |
| 1935 | KIROVEC#1 | 1125 | 96 | 57 | 39 | 0 | 0 | 8 | 5 |
| 1936 | R0Ck3R | 400 | 96 | 59 | 37 | 0 | 0 | 12 | 8 |
| 1937 | supershel | — | 96 | 84 | 12 | 0 | 0 | 9 | 6 |
| 1938 | zhongmiaocsj | — | 96 | 76 | 20 | 0 | 0 | 9 | 3 |
| 1939 | ALETHELONE@psn | 400 | 97 | 43 | 54 | 0 | 0 | 10 | 4 |
| 1940 | Spam4er | 1544 | 97 | 67 | 30 | 0 | 0 | 9 | 5 |
| 1941 | Werwоlf | 948 | 97 | 32 | 65 | 0 | 0 | 8 | 4 |
| 1942 | AntonioHur311@live | 1453 | 98 | 63 | 35 | 0 | 0 | 6 | 4 |
| 1943 | Little_Bouzzetta@psn | 1934 | 98 | 57 | 41 | 0 | 0 | 5 | 3 |
| 1944 | TapferMaxel@psn | — | 98 | 76 | 22 | 0 | 0 | 8 | 3 |
| 1945 | C4Elite@live | — | 99 | 70 | 29 | 0 | 0 | 5 | 2 |
| 1946 | Chustaffus77 | 1640 | 99 | 54 | 45 | 0 | 0 | 10 | 8 |
| 1947 | Irishgamer23838@live | 549 | 99 | 40 | 59 | 0 | 0 | 7 | 6 |
| 1948 | Polykrates22@psn | 1482 | 99 | 78 | 21 | 0 | 0 | 8 | 7 |
| 1949 | Vehra@live | 1886 | 99 | 53 | 46 | 0 | 0 | 1 | 1 |
| 1950 | WilfulBark94799@live | — | 99 | 63 | 36 | 0 | 0 | 5 | 5 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.