| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | Balding_dervish | — | 61 | 37 | 24 | 0 | 0 | 4 | 2 |
| 352 | Comrade_Nish | 1027 | 61 | 40 | 21 | 0 | 0 | 1 | 1 |
| 353 | CrossBlue0@live | 1142 | 61 | 31 | 30 | 0 | 0 | 6 | 3 |
| 354 | Vran2412@psn | 1175 | 61 | 50 | 11 | 0 | 0 | 5 | 4 |
| 355 | cristopher040223@psn | 1146 | 61 | 35 | 26 | 0 | 0 | 5 | 3 |
| 356 | khaledloud@psn | 810 | 61 | 22 | 39 | 0 | 0 | 7 | 3 |
| 357 | sjenlin0401 | — | 61 | 48 | 13 | 0 | 0 | 4 | 3 |
| 358 | skyrimon | 400 | 61 | 45 | 16 | 0 | 0 | 12 | 10 |
| 359 | smi0131 | 675 | 61 | 23 | 38 | 0 | 0 | 8 | 5 |
| 360 | MaximusShnaider | — | 60 | 41 | 19 | 0 | 0 | 9 | 5 |
| 361 | Tomskie70 | 1481 | 60 | 41 | 19 | 0 | 0 | 7 | 7 |
| 362 | aushev1997 | — | 60 | 42 | 18 | 0 | 0 | 7 | 3 |
| 363 | dsk7766@live | 1227 | 60 | 41 | 19 | 0 | 0 | 6 | 5 |
| 364 | e_power | 1385 | 60 | 48 | 12 | 0 | 0 | 4 | 3 |
| 365 | edukr11@live | — | 60 | 22 | 38 | 0 | 0 | 3 | 2 |
| 366 | harontt | 644 | 60 | 35 | 25 | 0 | 0 | 11 | 7 |
| 367 | roman200752 | — | 60 | 46 | 14 | 0 | 0 | 10 | 3 |
| 368 | Erwin_Pasha510 | — | 59 | 36 | 23 | 0 | 0 | 6 | 3 |
| 369 | Jerac11 | 1551 | 59 | 45 | 14 | 0 | 0 | 11 | 4 |
| 370 | LG2787194 | 1637 | 59 | 33 | 26 | 0 | 0 | 3 | 2 |
| 371 | LikeEndermanOK | — | 59 | 41 | 18 | 0 | 0 | 4 | 2 |
| 372 | Pimpo_C_999@psn | 1130 | 59 | 47 | 12 | 0 | 0 | 5 | 3 |
| 373 | Prasmen | 1741 | 59 | 50 | 9 | 0 | 0 | 2 | 1 |
| 374 | R3DSTALK3R | 1177 | 59 | 32 | 27 | 0 | 0 | 1 | 1 |
| 375 | aether_sky | 1578 | 59 | 42 | 17 | 0 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.