| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | Gentlestatue | — | 56 | 29 | 27 | 0 | 0 | 3 | 3 |
| 402 | J34nc4rl0s | 786 | 56 | 46 | 10 | 0 | 0 | 6 | 5 |
| 403 | Sander7 | 1304 | 56 | 49 | 7 | 0 | 0 | 2 | 2 |
| 404 | SoldierClone2@psn | 1415 | 56 | 30 | 26 | 0 | 0 | 5 | 4 |
| 405 | rjcnzvfinfkth6 | 1480 | 56 | 44 | 12 | 0 | 0 | 3 | 2 |
| 406 | wzqk | 464 | 56 | 42 | 14 | 0 | 0 | 10 | 8 |
| 407 | Erdel49 | 940 | 55 | 41 | 14 | 0 | 0 | 3 | 3 |
| 408 | SirDragonTV | 864 | 55 | 35 | 20 | 0 | 0 | 8 | 6 |
| 409 | Sugdznutz3147@live | — | 55 | 34 | 21 | 0 | 0 | 6 | 2 |
| 410 | _JoseD_ | — | 55 | 49 | 6 | 0 | 0 | 4 | 3 |
| 411 | ady2092@live | 400 | 55 | 29 | 26 | 0 | 0 | 7 | 6 |
| 412 | bea005@psn | — | 55 | 44 | 11 | 0 | 0 | 3 | 1 |
| 413 | burnbud21@psn | 912 | 55 | 40 | 15 | 0 | 0 | 12 | 7 |
| 414 | olivererichsen | 784 | 55 | 38 | 17 | 0 | 0 | 5 | 2 |
| 415 | vadim45214 | 1680 | 55 | 40 | 15 | 0 | 0 | 5 | 3 |
| 416 | Huncwot_ | 1593 | 54 | 37 | 17 | 0 | 0 | 9 | 5 |
| 417 | Rango012281@live | 1151 | 54 | 35 | 19 | 0 | 0 | 5 | 3 |
| 418 | marcelopintosdk1 | 400 | 54 | 43 | 11 | 0 | 0 | 5 | 3 |
| 419 | mikhailkalashnik#1 | 986 | 54 | 32 | 22 | 0 | 0 | 2 | 2 |
| 420 | ПиVной_Барон | 1466 | 54 | 45 | 9 | 0 | 0 | 2 | 2 |
| 421 | 205th_huamen | 1621 | 53 | 38 | 15 | 0 | 0 | 1 | 1 |
| 422 | Capt_ren501 | 1353 | 53 | 39 | 14 | 0 | 0 | 2 | 2 |
| 423 | Gottfried_Gotz | 1642 | 53 | 37 | 16 | 0 | 0 | 5 | 4 |
| 424 | SeYyeDkHan | — | 53 | 46 | 7 | 0 | 0 | 6 | 3 |
| 425 | Tohtori_Bongi | 1010 | 53 | 37 | 16 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.