| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 626 | el-TEJON | 732 | 40 | 24 | 16 | 0 | 0 | 5 | 3 |
| 627 | estio_variable0@psn | 441 | 40 | 34 | 6 | 0 | 0 | 6 | 5 |
| 628 | freezbiir@live | 585 | 40 | 26 | 14 | 0 | 0 | 8 | 7 |
| 629 | hho1234567890 | — | 40 | 34 | 6 | 0 | 0 | 6 | 4 |
| 630 | manylord | 410 | 40 | 27 | 13 | 0 | 0 | 8 | 6 |
| 631 | 9123andres | — | 39 | 28 | 11 | 0 | 0 | 3 | 3 |
| 632 | Andrei_AS9583 | — | 39 | 18 | 21 | 0 | 0 | 3 | 2 |
| 633 | BritishShipz | 406 | 39 | 20 | 19 | 0 | 0 | 12 | 8 |
| 634 | Corsar88#1 | — | 39 | 20 | 19 | 0 | 0 | 8 | 3 |
| 635 | DAVSDBGS | — | 39 | 22 | 17 | 0 | 0 | 5 | 2 |
| 636 | J4sh | 1417 | 39 | 27 | 12 | 0 | 0 | 4 | 3 |
| 637 | Jacobgaming | 670 | 39 | 39 | 0 | 0 | 0 | 2 | 1 |
| 638 | Joethemonk | 1658 | 39 | 35 | 4 | 0 | 0 | 4 | 2 |
| 639 | RetiredSamurai | 464 | 39 | 16 | 23 | 0 | 0 | 2 | 1 |
| 640 | Simbaderrecher | 1257 | 39 | 13 | 26 | 0 | 0 | 9 | 4 |
| 641 | SyrupyWaffles | 1552 | 39 | 30 | 9 | 0 | 0 | 3 | 3 |
| 642 | Temmie106 | 1001 | 39 | 25 | 14 | 0 | 0 | 3 | 1 |
| 643 | VictorY9939 | 1249 | 39 | 33 | 6 | 0 | 0 | 5 | 3 |
| 644 | ViniestArcher3@live | 1619 | 39 | 26 | 13 | 0 | 0 | 1 | 1 |
| 645 | kardxy_7 | 400 | 39 | 23 | 16 | 0 | 0 | 8 | 6 |
| 646 | mr_smith#5 | 1299 | 39 | 15 | 24 | 0 | 0 | 4 | 2 |
| 647 | ms1ttt | 502 | 39 | 21 | 18 | 0 | 0 | 6 | 2 |
| 648 | seated-furrier24@psn | — | 39 | 31 | 8 | 0 | 0 | 4 | 2 |
| 649 | sparkly-opening4@psn | 400 | 39 | 25 | 14 | 0 | 0 | 8 | 4 |
| 650 | upstairs-bucket9@psn | 584 | 39 | 28 | 11 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.