| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1351 | Thekingscrusader | 1097 | 10 | 8 | 2 | 0 | 0 | 3 | 1 |
| 1352 | Valiant#13 | — | 10 | 6 | 4 | 0 | 0 | 1 | 1 |
| 1353 | Vitoria9754@live | 799 | 10 | 7 | 3 | 0 | 0 | 2 | 1 |
| 1354 | Warxxchiefxx98@live | 1390 | 10 | 7 | 3 | 0 | 0 | 2 | 2 |
| 1355 | aleksxa_09@psn | 400 | 10 | 4 | 6 | 0 | 0 | 1 | 1 |
| 1356 | atahiti | 1283 | 10 | 6 | 4 | 0 | 0 | 1 | 1 |
| 1357 | bosstheo | 1084 | 10 | 10 | 0 | 0 | 0 | 3 | 1 |
| 1358 | entoine85@psn | 861 | 10 | 8 | 2 | 0 | 0 | 3 | 2 |
| 1359 | erickm177433@live | — | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 1360 | eroreo119 | 1202 | 10 | 6 | 4 | 0 | 0 | 2 | 2 |
| 1361 | kogder | — | 10 | 2 | 8 | 0 | 0 | 3 | 2 |
| 1362 | lixarkoxi | — | 10 | 8 | 2 | 0 | 0 | 3 | 1 |
| 1363 | minecraft108s | — | 10 | 6 | 4 | 0 | 0 | 4 | 3 |
| 1364 | mint_tribe53@psn | 463 | 10 | 9 | 1 | 0 | 0 | 1 | 1 |
| 1365 | szaboangel9A | 441 | 10 | 9 | 1 | 0 | 0 | 2 | 1 |
| 1366 | untapped-syntax4@psn | 1028 | 10 | 6 | 4 | 0 | 0 | 2 | 1 |
| 1367 | ポメポメ | 1404 | 10 | 8 | 2 | 0 | 0 | 1 | 1 |
| 1368 | Agent_Kit8@psn | 808 | 9 | 6 | 3 | 0 | 0 | 4 | 3 |
| 1369 | Alex_CM_77 | — | 9 | 5 | 4 | 0 | 0 | 1 | 1 |
| 1370 | B1SMACH | — | 9 | 4 | 5 | 0 | 0 | 1 | 1 |
| 1371 | British_fox | — | 9 | 5 | 4 | 0 | 0 | 1 | 1 |
| 1372 | Bunnit4ik (AI) | — | 9 | 2 | 7 | 0 | 0 | 1 | 1 |
| 1373 | Cybermach1558@live | 868 | 9 | 5 | 4 | 0 | 0 | 2 | 2 |
| 1374 | Eveed | 561 | 9 | 8 | 1 | 0 | 0 | 1 | 1 |
| 1375 | FLUXTYPE | — | 9 | 4 | 5 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.