| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1826 | Chillinbroom@live | 448 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1827 | CoyAcorn7725173@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1828 | Daikimu#1 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1829 | FBIvan321@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1830 | FEARWAR1939-1945 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1831 | FLUXTYPE | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1832 | Fynn-mei@psn | 676 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1833 | Horachi32@live | 1079 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1834 | ItsNick258@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1835 | IvanDiedFirst | 1080 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1836 | L-Madsen@psn | 686 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1837 | Lion_of_Iron | 1520 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1838 | LordPaPoPe | 808 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1839 | LukeThePenguin99@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1840 | Lynx1A06573@live | 1577 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1841 | Marielmen (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1842 | Md_Dave | 1294 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1843 | OVCE_007 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1844 | Pabtlau | 801 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1845 | PianoLizard7631@live | 1228 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1846 | Raccoon1504 | 1454 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1847 | SPK748@psn | 908 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1848 | ShotgunGod5520@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1849 | SipNeDew@live | 1790 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1850 | Strike-burn311@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.