| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1851 | CHAOS_PROVIDER | 1381 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1852 | Capitaomorte898@live | 421 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1853 | Caption123 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1854 | Captwilson5126@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1855 | CerberusKazes | 418 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1856 | Chillinbroom@live | 448 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1857 | CoyAcorn7725173@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1858 | Daikimu#1 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1859 | FBIvan321@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1860 | FEARWAR1939-1945 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1861 | FLUXTYPE | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1862 | Fynn-mei@psn | 676 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1863 | Horachi32@live | 1042 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1864 | ItsNick258@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1865 | IvanDiedFirst | 1080 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1866 | L-Madsen@psn | 686 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1867 | LordPaPoPe | 808 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1868 | LukeThePenguin99@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1869 | Lynx1A06573@live | 1577 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1870 | Marielmen (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1871 | Md_Dave | 1294 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1872 | OVCE_007 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1873 | Pabtlau | 801 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1874 | PianoLizard7631@live | 1228 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1875 | Raccoon1504 | 1454 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.