| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | EzaGR129 | 812 | 78 | 43 | 35 | 0 | 0 | 7 | 5 |
| 102 | LeeLo_Prex@psn | 1364 | 78 | 57 | 21 | 0 | 0 | 5 | 4 |
| 103 | DesertFox_SS@psn | 957 | 77 | 61 | 16 | 0 | 0 | 6 | 3 |
| 104 | Miśka#7 | 1781 | 77 | 57 | 20 | 0 | 0 | 6 | 4 |
| 105 | el_bellako99@psn | — | 76 | 56 | 20 | 0 | 0 | 3 | 1 |
| 106 | BlanketInk65971@live | 773 | 75 | 44 | 31 | 0 | 0 | 9 | 7 |
| 107 | CloserBass7499@live | 1047 | 75 | 59 | 16 | 0 | 0 | 10 | 5 |
| 108 | maks-07starovoit | — | 75 | 64 | 11 | 0 | 0 | 7 | 4 |
| 109 | KTHATK | 1672 | 74 | 53 | 21 | 0 | 0 | 9 | 5 |
| 110 | TIM1025 | 1255 | 74 | 44 | 30 | 0 | 0 | 7 | 6 |
| 111 | cria_glorioso9@psn | — | 74 | 63 | 11 | 0 | 0 | 2 | 2 |
| 112 | didd_y_defender2 | — | 73 | 58 | 15 | 0 | 0 | 4 | 3 |
| 113 | lololalalabala12 | 771 | 73 | 55 | 18 | 0 | 0 | 6 | 3 |
| 114 | Komochek_2011 | 1121 | 72 | 56 | 16 | 0 | 0 | 11 | 4 |
| 115 | Стич#18 | 1338 | 72 | 55 | 17 | 0 | 0 | 14 | 7 |
| 116 | CL3PTP | — | 71 | 63 | 8 | 0 | 0 | 9 | 4 |
| 117 | tarantinooss | 958 | 71 | 48 | 23 | 0 | 0 | 10 | 5 |
| 118 | SGT_Democracy | — | 70 | 35 | 35 | 0 | 0 | 11 | 4 |
| 119 | ZeichenKomet1@live | — | 70 | 54 | 16 | 0 | 0 | 11 | 5 |
| 120 | king_kong3680@psn | — | 70 | 62 | 8 | 0 | 0 | 2 | 2 |
| 121 | CacLeMocer | — | 69 | 58 | 11 | 0 | 0 | 3 | 1 |
| 122 | FreddyKruger | 400 | 68 | 57 | 11 | 0 | 0 | 5 | 5 |
| 123 | Ne_onVipER@psn | 1612 | 68 | 47 | 21 | 0 | 0 | 8 | 6 |
| 124 | lbr2462 | 400 | 67 | 61 | 6 | 0 | 0 | 6 | 5 |
| 125 | newTda | 491 | 67 | 50 | 17 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.