| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 826 | RSL_V0lkSSturm | 1705 | 34 | 32 | 2 | 0 | 0 | 1 | 1 |
| 827 | RoninAshigaru@live | 663 | 34 | 30 | 4 | 0 | 0 | 4 | 3 |
| 828 | Sabache3847@live | 1045 | 34 | 29 | 5 | 0 | 0 | 1 | 1 |
| 829 | Veriperse | 1004 | 34 | 27 | 7 | 0 | 0 | 5 | 3 |
| 830 | eatpizza851 | — | 34 | 28 | 6 | 0 | 0 | 2 | 1 |
| 831 | ilich_efrem2003 | 403 | 34 | 31 | 3 | 0 | 0 | 8 | 7 |
| 832 | CMETAHA211 | 1366 | 35 | 28 | 7 | 0 | 0 | 1 | 1 |
| 833 | Chilintano#2 | 1372 | 35 | 29 | 6 | 0 | 0 | 3 | 2 |
| 834 | Marshal_Zhuhkov | 1379 | 35 | 25 | 10 | 0 | 0 | 2 | 2 |
| 835 | Par4tr0op3r@live | 978 | 35 | 25 | 10 | 0 | 0 | 5 | 2 |
| 836 | Snail___Salad | — | 35 | 33 | 2 | 0 | 0 | 2 | 1 |
| 837 | moisey_79 | 930 | 35 | 27 | 8 | 0 | 0 | 5 | 2 |
| 838 | qRowLing_ | 1150 | 35 | 27 | 8 | 0 | 0 | 4 | 2 |
| 839 | Addictonato | 1692 | 36 | 27 | 9 | 0 | 0 | 6 | 4 |
| 840 | JHUNTER007@psn | 874 | 36 | 25 | 11 | 0 | 0 | 6 | 3 |
| 841 | Supremchriss | — | 36 | 28 | 8 | 0 | 0 | 3 | 2 |
| 842 | bernardopg05@psn | 412 | 36 | 24 | 12 | 0 | 0 | 3 | 1 |
| 843 | jmarq2@live | 1486 | 36 | 28 | 8 | 0 | 0 | 3 | 2 |
| 844 | talleyrand17089 | 1701 | 36 | 26 | 10 | 0 | 0 | 8 | 5 |
| 845 | Bollwerk45 | 1774 | 37 | 33 | 4 | 0 | 0 | 3 | 2 |
| 846 | Mnanok24 | 1541 | 37 | 33 | 4 | 0 | 0 | 3 | 2 |
| 847 | ProMelone | 1182 | 37 | 23 | 14 | 0 | 0 | 4 | 3 |
| 848 | Tomatentom58 | — | 37 | 33 | 4 | 0 | 0 | 4 | 2 |
| 849 | alegator9113 | 554 | 37 | 23 | 14 | 0 | 0 | 3 | 2 |
| 850 | enterfisbeld (AI) | — | 37 | 34 | 3 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.