| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 901 | gibbynaitor@psn | 1404 | 60 | 53 | 7 | 0 | 0 | 7 | 5 |
| 902 | guingindude1 | — | 60 | 49 | 11 | 0 | 0 | 1 | 1 |
| 903 | marsumies22@psn | 1019 | 60 | 53 | 7 | 0 | 0 | 2 | 1 |
| 904 | Brandinos | — | 61 | 47 | 14 | 0 | 0 | 11 | 7 |
| 905 | D0nyXD@live | 1172 | 61 | 56 | 5 | 0 | 0 | 1 | 1 |
| 906 | Felnor_HUN | — | 61 | 26 | 35 | 0 | 0 | 1 | 1 |
| 907 | Kolacz1386@live | 400 | 61 | 45 | 16 | 0 | 0 | 4 | 3 |
| 908 | RAYANWAKED@psn | 1137 | 61 | 42 | 19 | 0 | 0 | 5 | 2 |
| 909 | AIMP8972 | 1006 | 62 | 48 | 14 | 0 | 0 | 4 | 3 |
| 910 | Laylani6855@live | 948 | 62 | 40 | 22 | 0 | 0 | 2 | 1 |
| 911 | frostig-Maler@psn | 1126 | 62 | 52 | 10 | 0 | 0 | 10 | 4 |
| 912 | gobati10391 | 1480 | 62 | 54 | 8 | 0 | 0 | 5 | 3 |
| 913 | omidhosi | 828 | 62 | 44 | 18 | 0 | 0 | 6 | 3 |
| 914 | Filimungos | 795 | 63 | 44 | 19 | 0 | 0 | 8 | 5 |
| 915 | helingqingge | 1551 | 63 | 51 | 12 | 0 | 0 | 6 | 2 |
| 916 | luis3000#1 | 447 | 63 | 47 | 16 | 0 | 0 | 8 | 4 |
| 917 | sshly520 | 1400 | 63 | 48 | 15 | 0 | 0 | 12 | 6 |
| 918 | Estxym@live | 1445 | 64 | 42 | 22 | 0 | 0 | 5 | 4 |
| 919 | FreePalestine-#1 | 1024 | 64 | 54 | 10 | 0 | 0 | 10 | 6 |
| 920 | KEIIILEB | — | 64 | 56 | 8 | 0 | 0 | 5 | 3 |
| 921 | Sketchy22 | 1614 | 64 | 57 | 7 | 0 | 0 | 4 | 4 |
| 922 | t-h_big_head@psn | — | 65 | 44 | 21 | 0 | 0 | 5 | 3 |
| 923 | 24chytghxo | 820 | 66 | 54 | 12 | 0 | 0 | 9 | 5 |
| 924 | WhiteTiger_X0@psn | 400 | 66 | 46 | 20 | 0 | 0 | 5 | 5 |
| 925 | popular-port61@psn | 400 | 66 | 55 | 11 | 0 | 0 | 12 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.