| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | DismanRUS | 1430 | 42 | 34 | 8 | 0 | 0 | 4 | 2 |
| 252 | Lucky08807598@live | 1124 | 42 | 33 | 9 | 0 | 0 | 4 | 4 |
| 253 | PatriaHUN1124@live | 492 | 42 | 35 | 7 | 0 | 0 | 3 | 2 |
| 254 | Фантомасик | 1764 | 42 | 36 | 6 | 0 | 0 | 2 | 2 |
| 255 | Merica12 | — | 41 | 25 | 16 | 0 | 0 | 6 | 3 |
| 256 | YFL_Izuna_Hatsus | — | 41 | 37 | 4 | 0 | 0 | 4 | 2 |
| 257 | bloodmetal | — | 41 | 30 | 11 | 0 | 0 | 5 | 5 |
| 258 | frostaholic | 1395 | 41 | 36 | 5 | 0 | 0 | 7 | 5 |
| 259 | spumilbil | — | 41 | 25 | 16 | 0 | 0 | 1 | 1 |
| 260 | steiner0577 | 1050 | 41 | 37 | 4 | 0 | 0 | 5 | 2 |
| 261 | tufgamer996 | 1877 | 41 | 32 | 9 | 0 | 0 | 3 | 2 |
| 262 | DidaTor | 717 | 40 | 26 | 14 | 0 | 0 | 5 | 4 |
| 263 | GreatGangrini | 1110 | 40 | 23 | 17 | 0 | 0 | 2 | 1 |
| 264 | Malcov69@psn | 400 | 40 | 34 | 6 | 0 | 0 | 8 | 5 |
| 265 | Oz0n3d13@psn | 400 | 40 | 21 | 19 | 0 | 0 | 9 | 7 |
| 266 | Playsfern | — | 40 | 25 | 15 | 0 | 0 | 2 | 1 |
| 267 | YaLpEnIcEmOu | 1475 | 40 | 32 | 8 | 0 | 0 | 3 | 2 |
| 268 | Biden_for_never@psn | 1414 | 39 | 31 | 8 | 0 | 0 | 3 | 2 |
| 269 | Colonel_RinFuLL | 1484 | 39 | 33 | 6 | 0 | 0 | 4 | 1 |
| 270 | FERA-331 | — | 39 | 33 | 6 | 0 | 0 | 3 | 2 |
| 271 | GabrielHJ777@psn | — | 39 | 33 | 6 | 0 | 0 | 3 | 1 |
| 272 | Kristorm | 1032 | 39 | 21 | 18 | 0 | 0 | 10 | 6 |
| 273 | alanmatiascid | — | 39 | 25 | 14 | 0 | 0 | 4 | 2 |
| 274 | jlwood13vader@psn | 400 | 39 | 32 | 7 | 0 | 0 | 5 | 4 |
| 275 | montanakapecrulyam | 890 | 39 | 33 | 6 | 0 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.