| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | Shield750#1 | — | 23 | 17 | 6 | 0 | 0 | 4 | 1 |
| 477 | SlavishLeek8564@live | — | 23 | 22 | 1 | 0 | 0 | 4 | 3 |
| 478 | Vaim88765 (AI) | — | 23 | 9 | 14 | 0 | 0 | 1 | 1 |
| 479 | benjitaa___777@psn | 504 | 23 | 21 | 2 | 0 | 0 | 4 | 3 |
| 480 | biddies4dayz674@live | 1542 | 23 | 19 | 4 | 0 | 0 | 3 | 1 |
| 481 | bluelagoon1275@live | 1150 | 23 | 21 | 2 | 0 | 0 | 2 | 1 |
| 482 | jarek-dorota@psn | — | 23 | 17 | 6 | 0 | 0 | 1 | 1 |
| 483 | k_elessar | 1154 | 23 | 21 | 2 | 0 | 0 | 2 | 1 |
| 484 | sergenteterra@psn | 400 | 23 | 15 | 8 | 0 | 0 | 4 | 3 |
| 485 | superant | 1618 | 23 | 18 | 5 | 0 | 0 | 1 | 1 |
| 486 | басота | — | 23 | 13 | 10 | 0 | 0 | 5 | 2 |
| 487 | 안톤의아침식사용달팽이 | — | 23 | 11 | 12 | 0 | 0 | 2 | 2 |
| 488 | ANFONCSSLIAS | — | 22 | 13 | 9 | 0 | 0 | 3 | 2 |
| 489 | BELIELSBEAST | 706 | 22 | 19 | 3 | 0 | 0 | 3 | 2 |
| 490 | Centurion#51 | 1227 | 22 | 20 | 2 | 0 | 0 | 2 | 2 |
| 491 | Dark_Prince691@psn | 400 | 22 | 12 | 10 | 0 | 0 | 5 | 5 |
| 492 | FLydq1@gplay | — | 22 | 16 | 6 | 0 | 0 | 1 | 1 |
| 493 | Flosurcouf35@psn | 400 | 22 | 13 | 9 | 0 | 0 | 3 | 3 |
| 494 | Gvadson65714 | 586 | 22 | 12 | 10 | 0 | 0 | 6 | 4 |
| 495 | Merasmusarrives | — | 22 | 19 | 3 | 0 | 0 | 2 | 2 |
| 496 | OPGODA (AI) | — | 22 | 19 | 3 | 0 | 0 | 1 | 1 |
| 497 | REKINB (AI) | — | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 498 | SethCooper776 | 485 | 22 | 16 | 6 | 0 | 0 | 4 | 2 |
| 499 | Seх_deffender | 898 | 22 | 21 | 1 | 0 | 0 | 1 | 1 |
| 500 | Thamstor | 1068 | 22 | 18 | 4 | 0 | 0 | 5 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.