| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 801 | TheAshmar | — | 5 | 2 | 3 | 0 | 0 | 1 | 1 |
| 802 | ThorinStone | — | 5 | 2 | 3 | 0 | 0 | 2 | 1 |
| 803 | Volk1Y (AI) | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 804 | ZulaHaGanado | — | 5 | 4 | 1 | 0 | 0 | 2 | 1 |
| 805 | _Tentacle_ | 1443 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 806 | am19ngb4hq | — | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 807 | empathic_fount7@psn | — | 5 | 2 | 3 | 0 | 0 | 1 | 1 |
| 808 | freedian83 | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 809 | guerrieroferrato@psn | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 810 | hamanantinoral | — | 5 | 4 | 1 | 0 | 0 | 1 | 1 |
| 811 | markb2736@psn | 400 | 5 | 4 | 1 | 0 | 0 | 2 | 2 |
| 812 | nebabam41672 | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 813 | olegkalinthyk96 | — | 5 | 3 | 2 | 0 | 0 | 1 | 1 |
| 814 | un_owen | 778 | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 815 | whens_BDSM@psn | — | 5 | 3 | 2 | 0 | 0 | 1 | 1 |
| 816 | xXxiaXx (AI) | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 817 | ysouhan0108 (AI) | — | 5 | 5 | 0 | 0 | 0 | 1 | 1 |
| 818 | --Wölfe--_ISLAM | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 819 | 1946412 | 404 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 820 | Akicita__Naji__@psn | — | 4 | 4 | 0 | 0 | 0 | 2 | 1 |
| 821 | BeatsQuum (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 822 | Charemi (AI) | — | 4 | 3 | 1 | 0 | 0 | 2 | 1 |
| 823 | ChippyLoma | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 824 | CopyneRLGG77178 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 825 | DefeatedLion | 817 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.