| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 826 | Edward_Teach | — | 4 | 4 | 0 | 0 | 0 | 2 | 1 |
| 827 | ElrodosPL_1 | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 828 | KVN-SPARDA@psn | — | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 829 | Latsu8958@live | 1207 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 830 | MATA_comunistas | 410 | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 831 | MakedSawee | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 832 | Mercior172 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 833 | Monsiu-the-great@psn | 1282 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 834 | NIL62127 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 835 | NorthPoem254@live | 516 | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 836 | NotMaguxi (AI) | — | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 837 | Nugget8061@live | — | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 838 | Partin (AI) | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 839 | Pepe_srevenge | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 840 | Profent24244 (AI) | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 841 | QuecioiR13 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 842 | STACK154 | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 843 | Sagate | 600 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 844 | Salam26145 (AI) | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 845 | Soul57286 (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 846 | TheSoulletShie (AI) | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 847 | Tre3Kev@live | 1813 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 848 | WellArrow518967@live | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 849 | Zebfromspace | 1271 | 4 | 3 | 1 | 0 | 0 | 2 | 2 |
| 850 | _AICHI_ | 414 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.