| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | t-h_big_head@psn | — | 65 | 44 | 21 | 0 | 0 | 5 | 3 |
| 152 | Estxym@live | 1444 | 64 | 42 | 22 | 0 | 0 | 5 | 4 |
| 153 | FreePalestine-#1 | 1023 | 64 | 54 | 10 | 0 | 0 | 10 | 6 |
| 154 | KEIIILEB | — | 64 | 56 | 8 | 0 | 0 | 5 | 3 |
| 155 | Sketchy22 | 1613 | 64 | 57 | 7 | 0 | 0 | 4 | 4 |
| 156 | Filimungos | 763 | 63 | 44 | 19 | 0 | 0 | 8 | 5 |
| 157 | helingqingge | 1496 | 63 | 51 | 12 | 0 | 0 | 6 | 2 |
| 158 | luis3000#1 | 444 | 63 | 47 | 16 | 0 | 0 | 8 | 4 |
| 159 | sshly520 | 1410 | 63 | 48 | 15 | 0 | 0 | 12 | 6 |
| 160 | AIMP8972 | 1000 | 62 | 48 | 14 | 0 | 0 | 4 | 3 |
| 161 | Laylani6855@live | 948 | 62 | 40 | 22 | 0 | 0 | 2 | 1 |
| 162 | frostig-Maler@psn | 1125 | 62 | 52 | 10 | 0 | 0 | 10 | 4 |
| 163 | gobati10391 | 1481 | 62 | 54 | 8 | 0 | 0 | 5 | 3 |
| 164 | omidhosi | 828 | 62 | 44 | 18 | 0 | 0 | 6 | 3 |
| 165 | Brandinos | — | 61 | 47 | 14 | 0 | 0 | 11 | 7 |
| 166 | D0nyXD@live | 1178 | 61 | 56 | 5 | 0 | 0 | 1 | 1 |
| 167 | Felnor_HUN | — | 61 | 26 | 35 | 0 | 0 | 1 | 1 |
| 168 | Kolacz1386@live | 400 | 61 | 45 | 16 | 0 | 0 | 4 | 3 |
| 169 | RAYANWAKED@psn | 1145 | 61 | 42 | 19 | 0 | 0 | 5 | 2 |
| 170 | EilidhUwU | — | 60 | 42 | 18 | 0 | 0 | 7 | 3 |
| 171 | Optical0305@psn | 1226 | 60 | 44 | 16 | 0 | 0 | 5 | 3 |
| 172 | StrawLotus59118@live | 400 | 60 | 56 | 4 | 0 | 0 | 4 | 2 |
| 173 | Volda_Evrei | 1237 | 60 | 33 | 27 | 0 | 0 | 11 | 5 |
| 174 | barth_thorge | 1509 | 60 | 43 | 17 | 0 | 0 | 8 | 3 |
| 175 | gibbynaitor@psn | 1397 | 60 | 53 | 7 | 0 | 0 | 7 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.