| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2351 | Anbir163Rus | 1719 | 59 | 47 | 12 | 0 | 0 | 6 | 3 |
| 2352 | Danonuk | 1670 | 59 | 44 | 15 | 0 | 0 | 7 | 4 |
| 2353 | Dunkelfalke | 636 | 59 | 49 | 10 | 0 | 0 | 4 | 4 |
| 2354 | FLOYD911 | — | 59 | 44 | 15 | 0 | 0 | 1 | 1 |
| 2355 | ImpCosinus14@live | 1313 | 59 | 46 | 13 | 0 | 0 | 1 | 1 |
| 2356 | KFL_Jäger | 1244 | 59 | 57 | 2 | 0 | 0 | 5 | 3 |
| 2357 | LEon833 | — | 59 | 46 | 13 | 0 | 0 | 5 | 4 |
| 2358 | LovemusicC | 470 | 59 | 50 | 9 | 0 | 0 | 2 | 2 |
| 2359 | Nemiriz | 1537 | 59 | 45 | 14 | 0 | 0 | 5 | 4 |
| 2360 | Ozwell_Spencer | 734 | 59 | 50 | 9 | 0 | 0 | 4 | 3 |
| 2361 | Prapor_88 | — | 59 | 52 | 7 | 0 | 0 | 6 | 4 |
| 2362 | SUZUKIOTOKO | 427 | 59 | 46 | 13 | 0 | 0 | 2 | 2 |
| 2363 | Wreckem6104@live | 1268 | 59 | 54 | 5 | 0 | 0 | 2 | 2 |
| 2364 | __ZISS__ | 1599 | 59 | 43 | 16 | 0 | 0 | 4 | 3 |
| 2365 | eliasschilder7 | 1299 | 59 | 45 | 14 | 0 | 0 | 10 | 6 |
| 2366 | oemcr@psn | 449 | 59 | 52 | 7 | 0 | 0 | 1 | 1 |
| 2367 | vintage-men5@psn | 442 | 59 | 50 | 9 | 0 | 0 | 1 | 1 |
| 2368 | ねぇねぇイオリの足舐めさせてよ | 440 | 59 | 51 | 8 | 0 | 0 | 5 | 5 |
| 2369 | DanishGuy2020@psn | 1243 | 60 | 51 | 9 | 0 | 0 | 4 | 3 |
| 2370 | DeaArthemis@psn | 850 | 60 | 57 | 3 | 0 | 0 | 7 | 4 |
| 2371 | FV213b | 1712 | 60 | 44 | 16 | 0 | 0 | 4 | 3 |
| 2372 | Justmetron | 1621 | 60 | 50 | 10 | 0 | 0 | 6 | 3 |
| 2373 | KAGA1942 | 400 | 60 | 47 | 13 | 0 | 0 | 6 | 5 |
| 2374 | LOVECRARF@live | — | 60 | 49 | 11 | 0 | 0 | 3 | 3 |
| 2375 | LPYYDS | 1563 | 60 | 53 | 7 | 0 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.