| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2376 | Naga_Rider | — | 64 | 59 | 5 | 0 | 0 | 4 | 4 |
| 2377 | RCHM4391@live | — | 64 | 56 | 8 | 0 | 0 | 5 | 3 |
| 2378 | Sammich_ | 1821 | 64 | 42 | 22 | 0 | 0 | 3 | 2 |
| 2379 | UBERZOLDAT | 618 | 64 | 41 | 23 | 0 | 0 | 4 | 3 |
| 2380 | Valkay | 1492 | 64 | 55 | 9 | 0 | 0 | 3 | 2 |
| 2381 | YuriOW | 1680 | 64 | 52 | 12 | 0 | 0 | 3 | 2 |
| 2382 | drawn_filigree83@psn | 712 | 64 | 50 | 14 | 0 | 0 | 6 | 4 |
| 2383 | huangm6290 | 1690 | 64 | 54 | 10 | 0 | 0 | 5 | 4 |
| 2384 | turtle_boi123@psn | — | 64 | 57 | 7 | 0 | 0 | 11 | 5 |
| 2385 | zfh0y39chron | — | 64 | 55 | 9 | 0 | 0 | 1 | 1 |
| 2386 | CrypticBoot2563@live | 1167 | 65 | 53 | 12 | 0 | 0 | 6 | 4 |
| 2387 | EdgerRamirez454@live | 895 | 65 | 47 | 18 | 0 | 0 | 3 | 3 |
| 2388 | FOURTOSTER | 812 | 65 | 53 | 12 | 0 | 0 | 4 | 4 |
| 2389 | HolajejeXD3813@live | 1562 | 65 | 59 | 6 | 0 | 0 | 1 | 1 |
| 2390 | Huseyin-syr@psn | 411 | 65 | 57 | 8 | 0 | 0 | 7 | 6 |
| 2391 | NeKp | 694 | 65 | 49 | 16 | 0 | 0 | 7 | 5 |
| 2392 | OptiiDoge | 1714 | 65 | 46 | 19 | 0 | 0 | 4 | 3 |
| 2393 | Savage1ma | 1617 | 65 | 49 | 16 | 0 | 0 | 4 | 3 |
| 2394 | WLM2021 | 1266 | 65 | 58 | 7 | 0 | 0 | 2 | 2 |
| 2395 | WitherzOmbie5@live | 1310 | 65 | 51 | 14 | 0 | 0 | 7 | 4 |
| 2396 | adobea | 1430 | 65 | 49 | 16 | 0 | 0 | 5 | 4 |
| 2397 | alex22051972 | 594 | 65 | 50 | 15 | 0 | 0 | 7 | 5 |
| 2398 | b0r4k | 809 | 65 | 58 | 7 | 0 | 0 | 4 | 4 |
| 2399 | boma1985 | 946 | 65 | 40 | 25 | 0 | 0 | 7 | 5 |
| 2400 | olezocker | 1378 | 65 | 59 | 6 | 0 | 0 | 6 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.