| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2401 | GVNOdisey | 1625 | 72 | 42 | 30 | 0 | 0 | 3 | 1 |
| 2402 | LeopardTexas559@live | — | 72 | 59 | 13 | 0 | 0 | 2 | 2 |
| 2403 | Wasudewa | — | 72 | 51 | 21 | 0 | 0 | 12 | 6 |
| 2404 | _MAGNUM_OPUS_ | 1658 | 72 | 61 | 11 | 0 | 0 | 5 | 4 |
| 2405 | borstiex | 841 | 72 | 52 | 20 | 0 | 0 | 3 | 3 |
| 2406 | jackferdao@psn | 1778 | 72 | 52 | 20 | 0 | 0 | 6 | 2 |
| 2407 | Членогрызгитлер | 1137 | 72 | 64 | 8 | 0 | 0 | 5 | 2 |
| 2408 | Шальной_Воин | 1842 | 72 | 54 | 18 | 0 | 0 | 4 | 3 |
| 2409 | 狐狸的尾巴在哪里 | 1000 | 72 | 63 | 9 | 0 | 0 | 4 | 4 |
| 2410 | Fermen1976 | 1921 | 73 | 57 | 16 | 0 | 0 | 4 | 2 |
| 2411 | Grankiyen | — | 73 | 43 | 30 | 0 | 0 | 3 | 3 |
| 2412 | Kiiug | 1126 | 73 | 52 | 21 | 0 | 0 | 6 | 5 |
| 2413 | MeinFewer@live | 1468 | 73 | 70 | 3 | 0 | 0 | 2 | 2 |
| 2414 | Odessa88KC@psn | 1630 | 73 | 62 | 11 | 0 | 0 | 3 | 2 |
| 2415 | kingofmath246 | 1888 | 73 | 57 | 16 | 0 | 0 | 1 | 1 |
| 2416 | sti_the_killer_a@psn | 1432 | 73 | 64 | 9 | 0 | 0 | 4 | 3 |
| 2417 | 해변의카프카 | 1494 | 73 | 67 | 6 | 0 | 0 | 1 | 1 |
| 2418 | CEO_Lino | 1147 | 74 | 64 | 10 | 0 | 0 | 4 | 3 |
| 2419 | Caiden0016 | 1121 | 74 | 42 | 32 | 0 | 0 | 5 | 3 |
| 2420 | D4NI3L___ | — | 74 | 56 | 18 | 0 | 0 | 11 | 6 |
| 2421 | DEAD_TERROR | 1524 | 74 | 62 | 12 | 0 | 0 | 6 | 5 |
| 2422 | Eddy95319 | — | 74 | 61 | 13 | 0 | 0 | 2 | 1 |
| 2423 | F7#20 | — | 74 | 39 | 35 | 0 | 0 | 9 | 4 |
| 2424 | Hermes45288 | 812 | 74 | 64 | 10 | 0 | 0 | 9 | 6 |
| 2425 | Iatte | 691 | 74 | 48 | 26 | 0 | 0 | 10 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.