| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2676 | Branusa | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2677 | Capp | 1329 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2678 | Cherio90 | 1216 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2679 | Corni19170 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2680 | Curioy11188 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2681 | DaNaMan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2682 | Fonic38235 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2683 | Guancsslf@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2684 | Herojnacije@live | 699 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2685 | Hryzantemka33 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2686 | IGNACIUS1939 | 410 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2687 | I_studio_I | 1791 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2688 | Kaiki-23@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2689 | Kauragar@live | 1712 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2690 | KunaMaxTac | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2691 | LeleLetoy | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2692 | Nikolazara | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2693 | Noldolante | 541 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2694 | OLINEGURU@live | 1021 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2695 | RUSKIIHUILLO | 1562 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2696 | ReinhardEugen | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2697 | STESLOWER (AI) | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2698 | Sgt625 | 1729 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2699 | SkilledRoyalty@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2700 | Slipknot666867@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.